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Tonka Monopoly Games User Manual

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For
2
to 4 players
/
Ages
5
to
8
Ru&B1&I-
Brothers,
Division
of
Tonka
Corporation,
Beverly,
MA
01915.
Printed
in
U.S.A.
OBSErn
To
be
the
player with the most money when another player runs out
of money. You do this by setting up Ticket Booths on as many Boardwalk
Amusements as possible and wlbcting entrance fees from the other
players.
sure your case is closed tightly.
QrSif
f
24
"7"
Cards
I
-@e
-
56
Plastic Ticket Booths (4 sets of 14)
1. Each player takes a Car mover. Leave any extras inside the case,
out of play.
2.
Each player is enlitled
to
10 Ticket Booths (1 4 in a 2-player game)
that match the
color
sf
his
or
her mover. Take them out of the TICKET
BOOTH section of the
base
now,
or
leave
them
there until needed.
3.
Shuffle the deck of Chance cards
(.
'th the
"?")
and place them face
down in the section of the base mar
g
ed
DRAW.
4. Choose a player to
be
the Banker. This person separates the different
denominations and
puts
them in the sectiow marked
1
through
5
in
the base, then h&s
out
rnaney to each player as follows: five 1 's, four
Z's,
three
3's,
one 4,
and
oki5.
The
Banker also plays the game
-
but always keeps the Bank's rhomy separate from h'rs or her own!
5.
Roll the
die.
High roller goes first.
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Tonka Monopoly Games Specifications

General IconGeneral
BrandTonka
ModelMonopoly Games
CategoryGame
LanguageEnglish

Summary

Game Objective

Case Operation

Game Equipment

Game Setup

Player Movers

Each player selects a Car mover; extras remain in the case.

Ticket Booths Allocation

Players receive 10 Ticket Booths matching their mover's color.

Chance Cards Placement

Shuffle Chance cards and place them face down in the DRAW section.

Banker and Money Distribution

Banker distributes starting money: five 1s, four 2s, three 3s, one 4, one 5.

Determine First Player

Players roll the die; the highest roller goes first.

Gameplay Mechanics

Player Turn Actions

Roll die, move, follow space instructions, handle Chance cards.

Board Space Interactions

Rules for landing on Amusements, GO, Railroads, Rest Rooms, and special spaces.

Chance Card Resolution

Draw, follow, and discard Chance cards; reuse deck if needed.

Chance Card Details

Go to... or Take a Ride...

Move token to specified space; collect $2 for passing GO.

Free Ticket Booth

Place own booth on unoccupied amusement; replace existing booths if necessary.

Strategy and Winning

Free Ticket Booth Strategy

Target leader's booths; owning both same-color amusements doubles income.

Winning the Game

The game ends when a player runs out of money; most cash wins.

Ordering Replacement Parts

Case Operation Instructions