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ubisoft SPLINTER CELL-CHAOS THEORY - Gadget Operations; Fragmentation Grenade; Mines (Laser;Proximity;Poison)

ubisoft SPLINTER CELL-CHAOS THEORY
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"
1
-"
,
.
CP#;~S
iton)
the
Llrccr
f~e'cl
of
vrjlon
(vi~r~lout
obstacles
bethveesi
tfie
$
iI.
object
and
the
player),
Ihc
frame
gradually
disappears.
The
following
gadgets
can
all
be
operated
rn
the
same
way:
select
one
e
~nventory,
aalrn.
and
fiw
or
place
the
gadget
by
pull~ng
the
left
Flares
The
flare
produces dynam~c light
that
is
fatrly
short-lived.
Fragmentation Grenade
The
fragmentation
grenade
is
a
deadly grenade
that,
when
exploding lnflicb
damage
on anyone
withtn
the
blast
rad~us.
To
throw
a
fmgmentat~on
grenade,
f~rst
select
~t
from
the
nvento-
ry.
Alrn and
throw
the
grenade
by
puillng
the
left
tr~gger.
Mines
(kaser/Proximity/PoIson)
You
possess
a
deadly
mlne
capable
of
ideflt~ty recogniV~on
(~t
only
detects
sp~es).
It
has
a
tr~ple
activatren
system.
You
can
choose
the
mode
of
artivatron
when
you
lay
the
mlne.
If
you
choose
Laser
M~ne, yoir lay
a
mine
that
is
actrva'ted
by
a
laser
beam
projected
by
the mine ~tself.
Any
spy who
cuts
through
the
beam
sets
oft
the
mlne. However.
~f
you
choose
Proxrm~ty
M~ne,
you
lay
a
mine
that
1s
activated
by
a
motion
detector.
Any
spy
who
passes
too
qu~ckly
through
the
detec-
tor's
range
w~ll
set
off
the
mlne.
If
you
choose
Poison
Mine
(th~s
mlne
doesn't blow
up,
but
poisons
the
spy
who
trlggers
it),
yuu
lay
a
mine
that
is
acirvated
by
a
laser
beam
project-
ed
by
the
mlne itself.
!
-A,:
. ..
.
To
lay
a
mrne.
posrt~on
yourself
In
front
of
a
wall
and
pull
the
KL:$
left
trigger.
If
you
give
a
short
pull,
you
mll lay
a
proximity
L..A*
>
-?-?
.
-
rnrrre.
If
you
k~eg
the left
trigger
pulled,
a
menu
appears
k+
:.
*,
'
. .
-.
from
whlch
you
can
choose
the mlne
you
wtsh
to
lay
(make
?
->
your choice
uslng
the
down
butlon
on
the
dired~onal
pad).
r
,
j
Release
the
left
trigger
to
lay
the
rnlne.
You
car1
remove
a
I
F:,
'I
rnlne
that
has
already
been
lstd
bv
gorng
near
~t
and
press-
F-,
'
rng
the
0
button.
V."
>
i
;I
1
L*
k:
<I
",:I
k%j
j
ET&\?
*d'!

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