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ANNIN ROBOTICS AR3 - Page 305

ANNIN ROBOTICS AR3
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305
- Move A - Move A is an arc move. You must teach 3 points to
form an arc. First select "Move A beg" and teach the start point
for your arc - the speed and orientation values for this first point
will be applied to the entire arc move. Second you need to teach
any mid-point on the arc - select "Move A Mid" and teach the
second point. Finally select "Move A End" and teach the point you
want at the end or your arc. Your command window will now have
3 lines of code in a row for each of the 3 points. When a "Move A
Beg" line of code is executed the program will automatically run
the next 2 lines of code to calculate the arc. The move will not
work if these are out of order. There is a couple second delay
before the Move A will execute while all waypoints to form the arc
are being transmitted to the Arduino.
- Move C - Move C is a circle move. You must teach 3 points to
form a circle. First select "Move C center" and teach the center
point for your circle - the speed and orientation values for this
first point will be applied to the entire circle move. Second you
need to teach the start point on the circumference of the circle
where you want the robot to begin and end the circle - select
"Move C Start" and teach the second point. Finally select "Move C
Plane" and teach a point anywhere on the same plane you want
your circle, this point is only used to know which direction you
want the circle to go and this third point defines the plane - in
other words just teach another point on the circles circumference
- it doesn’t really matter where it is, it’s not an executed point and
only used for calculation