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THE PROCRAM
RECORDER
The Atari Program Recorder is
used with a cartridge
to
hold
blocks of software too
large
to be
maintain-
ed in
cartridge
f
orm.
Programs, recorded
on
magnetic
tape are copied
by
the computer
from
the tape
into
RAM memory.
Once
in memory,
these
programs
can be
run
or
modif ied
by the user accor-
ding
to
instructions
given
through the
keyboard.
Working in BASIC language,
the user can also type
his
own
programs
into
memory from
the
keyboard,
then
store
them on tape
for later
use or modif ica-
tion.
To
set up
your
Program Recorder,
plug
your
Recorder Power
Cord
into
the
jack
labeled AC
and
into
an ordinary wall socket. The
other cord,
per-
manently
attached to
your
recorder
plugs
into
the
jack
labeled PERIPHERAL in
the side
panel
of
the
ATARI
800 Console.
The ATARI Program Recorder is
similar
to an or-
dinary audio cassette recorder. Press
EIECT
to
open the cassette
door and disengage
the cassette.
lnsert
a
prerecorded
cassette and
close the door.
To insure
that
the tape is at
the
beginning,
press
REWIND
and wait
until the
tape stops automati-
cally.
Press
the
tape counter reset
button until the
counter shows 000.
Check
your
Cassette Program
lnstructon
Sheet to determine
where on
the tape
your
program
begins. lf
you
need
to, advance the
tape to the
correct starting number by
pressing
ADVANCE and
then STOP. Then,
press
PLAY.
Your
Cartridge lnstruction
Sheet will
tell
you
what
to type
on the
keyboard
to have the
computer
begin
to
read
the
tape. After
the
program
is
com-
pletely
loaded
into
the computer,
the tape will stop
automatically. Press
STOP on
the
Program
Recorder
to turn off
the
motor,
f inally,
type a com-
mand
or
press
START,
whichever is
specified
on
your
instruction
sheet,
to begin
using the
program.
TAPE
'r,t
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