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Atari 800XL

Atari 800XL
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TROUBLESHOOTING
(Continued)
KEYBOARD
If
the
keyboard
is
dead,
check
connector
J8
for
good
con¬
nections
and
check
the
ribbon
cable
for
defects.
If
the
con¬
nector
and
cable
check
good,
check
the
waveforms
at
pins
18
thru
23
of
the
POKEY
1C
(U22).
If
the
waveforms
are
miss¬
ing,
check
1C
U22.
If
the
waveforms
are
present
at
pins
18
thru
23
of
1C
U22,
check
the
waveform
at
pin
3
of
the
Keyboard
Multiplexer
1C
(U24)
while
pressing
any
key
ex¬
cept
the
Shfit,
Control,
Break
or
Function
keys.
If
the
waveform
is
missing
at
pin
3
of
1C
U24
check
IC’s
U24
and
U25.
If
the
waveform
is
present
at
pin
3
of
1C
U24
check
the
GTIA
IC(U17)
and
1C
U22.
If
the
Start,
Select
or
Option
keys
do
not
work,
check
the
logic
readings
at
pins
12,13
and
14
of
1C
U17.
Pin
12
should
read
logic
Low
when
the
Start
key
is
pressed,
pin
13
should
read
logic
Low
when
the
Select
key
is
pressed
and
pin
14
should
read
logic
Low
when
the
Option
key
is
pressed.
If
the
logic
readings
are
correct
check
1C
U17.
If
the
logic
readings
are
not
correct
check
the
keyboard
connector
J8,
ribbon
cable
and
Resistors
R134,
R135
and
R136.
If
the
Shift,
Control
or
Break
keys
do
not
work,
check
the
waveform
at
pin
16
of
1C
U22
while
pressing
the
Shift,
Con¬
trol
or
Break
keys.
If
the
waveform
is
present,
check
1C
U22.
If
the
waveform
is
missing
at
pin
16
of
1C
U22,
check
for
the
same
waveform
at
pin
5
of
Keyboard
Multiplexer
1C
(U25)
while
pressing
the
Shift,
Control
or
Break
keys.
If
the
waveform
is
missing,
check
1C
U25.
If
the
waveform
is
pres¬
ent
at
pin
5
of
1C
U25,
check
Resistors
R96,
R137
and
RN14
and
check
pins
9
and
8
of
connector
J8
for
good
connec¬
tions.
If
there
is
no
clicking
sound
when
a
key
is
pressed,
check
for
pulses
at
pin
15
of
1C
U17
while
pressing
a
key.
If
pulses
are
missing,
check
1C
U17.
If
pulses
are
present,
check
Capacitor
C23
and
Resistor
R5.
If
one
key
is
erratic,
clean
the
key.
If
characters
come
up
wrong
on
the
Monitor
screen
when
a
key
is
pressed,
check
IC’s
U7,
U17
and
U22.
J8
(Connect
to
1C
U25)
PIN
KEYS
2
ESC,
1,
2,
3,
4,
5,
6
3
U,
I,
O,
P,
-,
=
,
RETURN
5
J,
K,
L,
;,
+,
\
CTRL
8
SHIFT,
Z,
X,
C,
V,
B
7
N,
M./,
,
SPACE
6
A,
S,
D,
F,
G,
H,
LOWR
1
BREAK,
7,
8,
9,
0,
<,
>,
BACKS
4
TAB,
Q,
W,
E,
R,
T,
Y
If
pulses
are
missing
check
the
Resistors
or
Resistor
Net¬
work
that
connect
connector
J8
to
IC’s
U24
and
U25
and
check
IC’s
U24
and
U25.
CASSETTE
SAVE
AND
LOAD
Computer
will
not
save
a
program
on
tape.
Type
a
program
or
load
an
existing
program
into
the
Computer.
Save
the
program
back
on
tape,
see
"Cassette
Operation"
section
of
the
General
Operating
Instructions.
While
saving
the
pro¬
gram,
check
the
waveforms
on
pins
26,
27
and
28
of
the
POKEY
1C
(U22).
If
any
of
the
waveforms
are
missing,
check
1C
U22
by
substitution.
If
the
waveforms
are
correct,
check
the
connections
at
pins
1,
2,
and
5
of
Jack
J1.
Computer
will
not
load
a
program
from
tape.
Check
for
pulses
at
pin
24
of
1C
U22
while
loading
a
program
from
tape,
see
"Cassette
Operation"
section
of
the
General
g*
Operating
Instructions.
If
the
pulses
are
present,
check
the
O
connections
at
pin
3
of
Jack
J1.
O
>
£3
-*
r-
Recorder
motor
will
not
start
when
saving
or
loading
a
pro-
CD
jo
gram.
Type
POKE
54018,52
and
press
the
RETURN
key.
©
Check
the
logic
probe
reading
on
pin
39
of
the
PIA
1C
(U23).
*
The
reading
should
go
from
High
to
Low
to
start
the
recorder
motor.
If
the
reading
stays
High,
check
1C
U23
by
substitution.
If
the
reading
operates
normally,
check
Switch
Transistor
(Q7)
and
check
the
connections
at
pin
8
of
Jack
Jl.
To
turn
the
recorder
motor
Off,
type
POKE
54018,60
and
press
RETURN
key.
If
one
key
or
group
of
keys
does
not
work,
use
the
following
chart
to
determine
which
pins
of
Connector
J8
the
bad
keys
connect
to
and
use
an
ohmmeter
to
check
the
keys
for
con¬
tinuity,
each
key
should
measure
about
55
ohms.
If
the
keys
check
good,
turn
the
Computer
On
and
use
a
scope
to
check
for
pulses
at
connector
J8
while
pressing
the
bad
keys.
Note:
A
logic
probe
may
indicate
pulses
even
when
no
key
is
pressed.
J8
(Connect
to
1C
U24)
PIN
KEYS
10
6,
7,
Y,
U,
N
11
H,
J,
SPACE
*
13
4,
9,
R,
O,
F,
L,
V,
,
14
3,
0,
E,
P,
D,
C,
.
17
ESC,
BACKS,
TAB,
RETURN,
CAPS
16
1,
>,
Q,
=,
A,
*,
Z,
15
2,
<,
W,
-
,
S,
+,
X,
/
12
5,
8,
T,
I,
G,
K,
B,
M
PADDLES
The
following
Basic
program
can
be
used
to
check
the
operation
of
the
paddles.
10
PRINT,
"PADDLE",
"BUTTON"
20
FOR
P
=
0
TO
3
30
PRINT
"PADDLE";
P,
PADDLE
(P),
PTRIG
(P)
40
NEXT
P
50
FOR
T
=
1
TO
200:
NEXT
T
60
PRINT:
GOTO
10
On
the
Monitor
screen
the
number
under
PADDLE
should
vary
from
228
to
1
as
the
paddle
is
varied
from
MINIMUM
to
Maximum.
The
number
1
under
BUTTON
should
change
to
0
when
the
button
is
pressed.
If
a
paddle
does
not
function,
use
the
following
chart
to
determine
which
pin
of
the
POKEY
1C
(U22)
the
paddle
is
connected
to
and
check
the
waveform
on
the
pin.

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