4
of the more common codes and their meaning.
Bally S6000 Exception Codes
Code Description
20 Coin in Jam
21 Inappropriate Coin In
22 Invalid Coin
24 Coin Reverse
30 Hopper Overpay
31 Hopper Coin-Out Jam
32 Hopper Empty
33 Reset During Pay Out
41 Reel #1 Improper Spin
42 Reel #2 Improper Spin
43 Reel #3 Improper Spin
44 Reel #4 Improper Spin
50 Front Door Open
51 Drop Door Open
52 Stacker Access Door Open
70 Door Open During Reel Spin
71 Reel #1 Movement
72 Reel #2 Movement
73 Reel #3 Movement
74 Reel #4 Movement
80 ROM Checksum Error
81 Battery Voltage Low
83 Safe RAM Error
No Code Possibly the main power supply
Error codes starting with a “2" Refer to coin entry problems. A coin jam or
something of that nature. To clear the code open the main door, clear the coin jam then
close the front door. Closing the front door does a reset. Some times you will get an error
24 for no apparent reason. This is normally caused by a dirty prism located in back of the
little green board directly below the coin comparitor. Note: Coinless machines do not
have the green board or comparitor.
Error codes starting with a “3" refer to Hopper problems. Never unplug any
component unless the power is turned OFF. This especially applies to the Hopper and
CPU Board. The most common reason for a 3x code is insufficient coins in the hopper
during a cash out. Also if you attempt to run the machine without a hopper or hopper
simulator properly installed, you will get a code 31. Free Play and “Dino” (Dollars In,
Nothing Out) machines do not have hoppers.
“40" series error codes are fairly rare but can result from an unplugged reel, an
object or wire binding one of the reels, dirt blocking an optical sensor or a reel not tuned
to the CPU Board. Clean the reel optics and preform a hard reset to correct. If this does
not correct the problem, interchange the offending reel with one of the other reels and
determine if the fault remains with the reel or with the position. If the trouble persists and