•
Fixed
data
switch
#6
starts the drop
targets with the 2X
lite ON.
•
Fixed data switch #8
allows only 1
special per ball on the Drop Targets.
•
Fixed data switch #7
advances the Tube bonus once
every time
the
(4)
drop targets
are knocked
down.
1 st time down 2X
(if
#6
ON) also turns
on return lanes.
2nd time down 4X
3rd time down25K
4th time down X-Ball
5th and
each additional time SPECIAL.
•
If #8 OFF only one
special
per
ball.
•
Fixed data switch #14 alternates
the outlanes and
return lanes.
#14 ON -Both ON
#14 0FF-Alternates
D.
XENON BONUS
SCORE
FEATURE
A bonus of 2000 to 58,000
may
be
scored. The
game starts
with
a
bonus of 2000.
The bonus
score
may
be
advanced each time
the ball
goes
into the top
center saucer.
The bonus score also advances
one step
each time
a
lit left side advance
bonus
target is lit, and
each
time any drop target is
knocked down when the drop
target adv. bonus
lite is lit.
When a bonus score
of
20,000
or higher is
achieved the 20,000
and
40,000
SUPER BONUS
LITES
remain in memory.
A
special is awarded
when the XENON
bonus sequence
is made
when the Special
lite is lit (3rd and additional sequences).
This feature is in memory. A tilt
nullifies the bonus score.
E.
THUMPER-BUMPER FEATURE
Each thumper bumper scores 1 00 points.
F. SPINNER FEATURE
The spinner scores 1
points/
1
000 when lit.
The spinner is lit on
multi-ball play.
This feature is
reset
ball-to-ball.
G. GAME
OVER VOCAL FEATURE
Fixed
data
switch
#29
ON —Vocal repeats
every
2
minutes.
OFF—
No
vocal attract.
H. SPECIAL
REPLAY/X-BALL/NOVELTY MODES
Self
test
positions
1 6
and 1 7 give the operator
flexibility to award a replay,
extra ball or score
(Novelty)
when a special is scored. A
combination of X/Bafl,
Novelty, Novelty can be
obtained
through the
following chart;
Set to
"03"
Set to
"02"
*
Set to
"01"
Self
test
position
16
Playfield
X-Balls and
Specials
Top saucer 3X lites
multi-ball special (not shown)
Xenon Special
Side saucer Special
Left or right
out
Special
Drop target
special
Drop target X-ball
Self-test position
1
7
Scoring Thresholds
(*)
50,000
if
same
player shoot again
is lit.
(**)
25,000
if same player shoot again
is
lit.
Award
Award
Award
Replay
X-ball* 50,000
Replay
X-ball* 50,000
Replay
X-ball* 50,000
Replay
X-ball* 50,000
Replay
X-Ball* 50,000
X-ball
X-ball** 25,000
Set to
"03"
Set to
"02"
Set
to
"01
'
Award Award
Award
Replay
X-ball**
No Award
._ %
*k
Mb W ^