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Behringer BRAINS - Page 19

Behringer BRAINS
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Icon Name Timbre Harmonics Morph Out 2
Green Bank
Rain Rain grain
density
Amount of pitch
randomization
Droplet duration and
overlap, culminating in
a stack of 8 randomly
frequency-modulated
waveforms
Varient with sine wave
oscillators
Noise Clock
frequency
Scrolls through
lter response,
from LP to BP
to HP
Filter resonance Result of 2 BP lters
controlled by Harmonics
knob
Dust Particle
density
Frequency
randomization
Scrolls through
reverberating all-pass
lters followed by
increasingly resonant
BP lters
Raw dust noise
Modal strings Excitation
brightness
and dust
density
Amount of
harmonic
coloration
Decay time Raw exciter signal
FM drum LP lter
cuto
Blend between
harmonic content
Decay time Alternate FM drum model
Bass drum Attack
brightness
and overdrive
amount
Frequency Decay time Alternate bass drum model
Snare drum Balance
between
dierent
modes of the
drum
Blend between
harmonic and
noisy components
Decay time Alternate snare drum model
Hi-hat HP lter
cuto
Blend between
metallic and
ltered noise
Decay time Alternate hi-hat model
Cowbell Brightness Texture Decay time Alternate cowbell model
Toms Tone Resonance Decay time Alternate tom models
37Quick Start Guide36 BRAINS

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