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Commodore Plus 4 - Sound command

Commodore Plus 4
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-
THE
^ne
SOUND
command
tells
your
Plus/4
everything
it
needs
to
know
SOUND
abou!
tne
souncl
y°u
want
t0
Plav
The
SOUND
command
is
followed
COMMAND
by
three
numbers
that
describe
the
note.
SOUND
voice,
note
value,
duration
The
first
number
in
the
sound
command
refers
to
voice.
The
number
for
voice
can be
a
1,2
or
3.
The
Plus/4
sound
is
produced
by
two
different
"voices",
1
for
the
first
voice
and
2
for
the
second
voice.
The
third
voice
option
applies
to
voice
2's
ability
to
produce
either
a
tone
or
noise.
Voice
1
—This
voice
plays
only
tones.
Select
this
voice
with
a
1
after
the
SOUND
command.
Voice
£
—This
voice
is
like
voice
1.
but
can be
used
to
play
tones
or
noise
for
sounds.
Type
a
2
in
the
command
to
use
this
voice
for
tones,
or
a 3
to
use
this
voice
for
noise,
to
make
sound
effects
like
thunder
and
rain.
The
second
number
after
the
word
SOUND
is
the
note
value
(fre
quency).
This
can
be
any
number
from 0
to
1023.
It
tells
your
Plus/4
how
low-
or
high-pitched
a
note
to
play
As
the
numbers
get
larger,
the
notes
get
higher.
The
highest
values
(in
the
1023
neighborhood)
are
not
audible
to
the
human
ear
Note:
Noise
is
"white"
only
in
the
range
of
600-940
with
Voice
3.
You
can
use
register
values
outside
this
range
to
create
interest
ing
sound
effects.
Here
is
a chart
that
shows
all
of
the
notes
in
one
scale,
along
with
the
note
value
to
use.
There
is
a
complete
chart
of
notes
for
the Plus/4
in
SOUND
NOTE
FREQUENCY
-ML
0
M9
--—
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106

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