“Gaming devices”. Select Defender Cobra M5 USB joystick, right click and select “Gaming
DeviceProperties”menu,thenselectDefenderCobraM5USBandpress“Properties”button.
•
Bymeansofsystemtestsyoumay:
1. Checktheoperationofallthejoystickbuttons(23buttons).Whilepressingthebuttonon
thetestpagethebuttonwithcorrespondingnumbermustligh tup.
WARNING!To checktheoper ationofall23av ailablevirtualbuttonsswitchthecombatmodesby
the relevant tumbler. The buttons 24‐26 are reserved in the Windows system for the tumbler
modes.Howevertheyarenotactivatedwhileswitchingthetumbler.
2. Checktheoperationofthejoystickstick.Movethestickforward,back,totheright,to
theleft.Therelevantblockonthe“Test”tab(axesX/Y)willshowthecursormovement
inthecorrespondingdirections.
3. Turnthesticktotherightortothelefthorizontally.Theredstripinthe“Yaw”blockwill
decreaseorincrease.
WARNING!Theyawsensitivitymaybeadjustedbythecorrespondingstick.
4. Checktheoperationoftheviewswitch.Thecorrespondingblockonthe“Test”tabmust
showtheswitchoperationin8directions.
M‐Force
™Technology
Thisgamingdeviceisbasedonmagneticpositioningtechnologythatisspecialsensorsreactto
changesinmagneticfield,whenmovingthestick.Thankstothistechnologywemanagedtoavoid
contactdetails in positioningmechanism.It allows tomakethe device amazinglyaccurate and
durableandtoavoiddeadzones.
ClusterFire
™Technology
Thejoystickhastwomaintriggers;eachcontrolsoneoftheprimaryweapontypes.Onetriggeris
fold‐back.Theessenceof thetechnology isthatduetospecial constructionofthe triggers the
playermayusethisorthatweaponorevenbothwhenthesituationonthebattlefieldrequires.
Trigger 5(prima ryweapon)hasonepresslevel,trigger4‐twolevels.Weakpressactivatesthe
secondaryweapons,harder pressallowsimultaneouslyusage of twoweapon types(theplayer
simultaneouslypressbothtriggersbyonepress).
Threecombatcontrolmodes
CobraM5USBhasthe possibilitytoswitchcombatmodesformoreaccur ateplanecontrolinthe
battleandonland.Theplayercanswitchthemodesbythespecial tumbler.Thefollowingmodes
areavailable:
•
Distancefighting
•
Maneuvering
•
Closecombat
Dependingtheselectedmode,6buttonsand onetriggergetvarioussetsofexecutedcommands.
Thusthetotalamountofbuttonsis21+2ClusterFire™triggers.Actually9buttonsareavailablefor
the player in each mode. Below is the table of correspondence of the button depending the
selectedmode: