SILVER 4: based on an Avalon 2055 ser. 10747
LF shelf/bell - Vari Gain, switched Freq
LMF bell - Fully parametric, optional x 10 Freq setting
HMF bell - Fully parametric, optional x 10 Freq setting
HF shelf/bell - Vari Gain, switched Freq
PLATINUM 2: based on a Focusrite Bass Factory
HPF – Variable Freq (linked to Band 2)
LPF – Variable Freq (linked to Band 1)
Bass – Vari Gain
Mid – Vari Gain
Treble – Vari Gain – optional HMF (lower freq) setting
LF shelf/bell – Vari Gain and Freq, optional high Q setting in bell mode
HF shelf/bell – Vari Gain and Freq, optional high Q setting in bell mode
ZEBRA 2: based on a Chandler Limited Passive TG Channel MkII Abbey Road ser. 001112
HF shelf boost – Vari Gain, switched Freq
MF bell boost – Vari Gain, switched Freq, frequency-dependent Q with optional high Q setting
MF bell cut – Vari Gain, switched Freq, high Q
LF shelf/bell boost – Vari Gain, switched Freq, freq-dependent Q
LF cut – Vari Freq
COMPRESSOR AND EQ EMULATIONS GUIDE CONT.
IMPORTANT INFORMATION: FOCUSRITE, the FF logo, LIQUID TECHNOLOGY, LIQUID MIX CONTROL, LIQUID MIX and the
LIQUID MIX logo are trademarks of Focusrite Audio Engineering Ltd. DYNAMIC CONVOLUTION is a trademark of Sintefex Ltd.
All other product names, trademarks, or trade names are the names of their respective owners, which are in no way
associated, connected nor affiliated with Focusrite or its LIQUID MIX product and which have not endorsed Focusrite’s LIQUID
MIX product. These other product names, trademarks, and trade names are used solely to identify and describe the third party
products the sonic behaviour of which was studied for the LIQUID MIX product, and to accurately describe the functionality of
the Liquid Mix product. The Liquid Mix product is an independently engineered technology which utilises the patented process
of Dynamic Convolution to actually measure examples of the sonic impact of original analogue products upon an audio stream,
so as to electronically emulate the performance of the original product studied. The result of this process is subjective and
may not be perceived by a user as producing the same effects as the original products studied.