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Halex ORB
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Halex
Electronic
Dartboard
10
Winning
-
The
side
closing
all
the
numbers
first
and
accumulating
the
highest
point
total
is
the
winner.
If
a
player
“closes”
all
numbers
first
but
is
behind
in
points,
he/she
must
continue
to
score
on
the
“open”
numbers.
If
the
player
does
not
make
up
the
point
deficit
before
the
opposing
player(s)
“closes”
all
the
numbers,
the
opposing
side
wins.
Play
continues
until
all
segments
are
closed
-
the
winner
is
the
player
with
the
highest
score.
Cricket
Scoring
Display
This
dartboard
utilizes
a
dedicated
scoreboard
within
the
scoring
display
that
keeps
track
of
each
player's
segment
status
when
playing
Cricket.
When
Cricket
is
selected,
individual
characters
will
be
utilized
to
register
marks.
There
are
3
separate
lights
within
each
number
(15
through
20
and
bullseye).
During
play,
one
of
the
status
lights
will
turn
off
(black
will
disappear)
as
a
segment
is
hit.
If
a
double
or
triple
of
an
active
number
is
hit,
2
or
3
lights
will
turn
off
respectively.
NO-SCORE
CRICKET
(Press
SELECT
button
when
Cricket
is
displayed)
Same
rules
as
standard
Cricket
except
there
is
no
point
scoring.
The
object
of
this
version
is
to
be
the
first
to
simply
“close”
all
the
appropriate
numbers
(15
through
20
and
the
bullseye).
SCRAM
This
game
is
a
variation
of
Cricket.
The
game
consists
of
two
rounds.
The
players
havea
different
objective
in
each
round.
In
round
1,
player
1
tries
to
“close”
(score
3
hits
in
each
segment
-
15
to
20
and
bullseye).
During
this
time,
player
2
attempts
to
rack
up
as
many
points
in
the
segments
that
the
other
player
has
not
yet
closed.
Once
player
1
has
closed
all
segments,
round
1
is
complete.
In
round
2,
each
player's
roles
are
reversed.
Now,
player
2
tries
to
close
all
the
segments
while
player
1
goes
for
points.
(For
2
players
only)
The
game
is
over
when
round
2
is
complete
(player
2
closes
all
segments).
The
player
with
the
highest
point
total
is
the
winner.
Halex
Electronic
Dartboard
11
CUT-THROAT
CRICKET
‘Same
basic
rules
as
standard
Cricket
except
once
scoring
begins,
points
are
added
to
your
opponent(s)
total.
The
object
of
this
game
is
to
end
up
with
the
fewest
points.
This
variation
of
Cricket
offers
a
different
psychology
to
the
players.
Rather
than
adding
to
your
own
score
and
helping
your
own
cause
as
in
standard
Cricket,
Cut-Throat
offers
the
benefit
of
racking
up
points
for
your
opponent(s),
digging
him
in
a
deeper
hole.
Competitive
players
will
love
this
variation!
Advanced
Cricket
This
difficult
version
of
cricket
was
developed
for
the
advanced
player.
Players
must
close
out
the
segments
(20,19,18,17,16,15
and
bullseye)
by
using
only
triples
and
doubles!
In
this
challenging
game,
doubles
segments
count
as
1x
the
number,
and
triple
segments
count
as
2x
the
number.
The
bullseye
scoring
is
the
same
as
in
standard
cricket.
The
first
player
to
close
out the
numbers
with
the
most
points
is
the
winner.
Shooter
This
challenging
game
tests
the
players
ability
to
“group
together”
darts
within
a
segment
during
each
round
of
play.
The
computer
will
randomly
select
the
segment
the
players
must
shoot
for
at
the
start
of
each
round
indicated
by
a
flashing
number
in
the
display.
Scoring
is
as
follows:
Single
segment
=
1
Point
Double
segment
=
2
Points
Triple
segment
=
3
Points Single
Bullseye=
4
Points.
When
the
computer
selects
players
to
hit
double
Bullseye,
the
outer
bull
scores
2
points
and
the
inner
Bull
scores
4
points.
The
player
with
the
most
points
at
the
end
of
the
rounds
is
the
winner.
Overs
The
object
of
this
game
is
to
simply
score
higher
(“over”)
than
your
own
previous
three
dart
total
score.
Before
play
begins,
players
choose
the
amount
of
lives
to
be
used
by
pressing
the
SELECT
button.
When
a
player
fails
to
score
“over
their
previous
three-dart
total,
they
will
lose
one
life.
When
a
player
“equals”
the
previous
three
dart
total,
a
life
will
also
be
lost.
The
LED
screen
on
the
right
will
light
up
once
for
each
life
taken
away.
The
last
player
with
a
life
remaining
is
the
winner.
Unders
This
game
is
the
opposite
of
“Overs”
Players
must
score
less
(“Under”)
than
their
own
previous
three-dart
total.
The
game
begins
with
180
(highest
total
possible)
when
the
player
shoots
higher
than
his
or
her
own
previous
three-dart
total,
they
will
lose
a
life.
Each
dart
that
hits
outside
the
scoring
area,
including
bounce
outs
will
be
penalized
with
60
points
added
to
your
score.
The
last
player
with
a
life
remaining
is
the
winner