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Hasbro Gaming SIMON - User Manual

Hasbro Gaming SIMON
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© 2015 Hasbro, Pawtucket, RI 02861-1059 USA. All Rights Reserved. TM & ® denote U.S.
Trademarks. Consumer contact: USA and Canada: Hasbro Games, Consumer Affairs Dept., P.O.
Box 200, Pawtucket, RI 02861-1059 USA. TEL. 800-255-5516. Hasbro Australia Ltd., Level 2,
37-41 Oxford Street, Epping, NSW 2121, Australia. TEL. 1300 138 697. Hasbro NZ (a branch of
Hasbro Australia Ltd.), 221 Albany Highway, Auckland, New Zealand. TEL. 0508 828 200.
THE FIRST TIME
YOU PLAY
Replace demo batteries with alkaline batteries. A
Phillips/cross head screwdriver (not included) is
needed to insert batteries.
CHECK OUT THE GAME UNIT
To hold the game unit, place your thumbs on the front and the rest of your fingers
in the depression on the back. Or place it on a table to play.
TO TURN THE GAME ON
Press the power button.
TO SEE THE HIGH SCORE
Press and hold the power
button for two seconds.
TO ADJUST THE VOLUME
With the game on, press the power
button to cycle through LOUD,
MEDIUM, QUIET, and MUTE levels.
TO WAKE THE GAME UP
Press the power button.
(The game shuts down after
15 seconds of inactivity.)
RESET BUTTON
On the back of game unit.
FRONT BACK
AGES 8+
WATCH, REMEMBER, REPEAT TO STAY IN THE GAME!
CONTENTS:
SIMON game unit
1 PLAYER B7962
®
®
®
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B79620000 IF Classic Simon.pdf 1 11/23/15 1:51 PM
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Summary

Check Out the Game Unit

Turn the Game On

Press the power button to start the game unit.

Adjust Volume Levels

Cycle through LOUD, MEDIUM, QUIET, and MUTE using the power button.

View High Score

Press and hold the power button for two seconds to see the high score.

Wake the Game Unit

Press the power button to wake the unit after 15 seconds of inactivity.

Reset Button Location

The reset button is located on the back of the game unit.

How to Play

Gameplay Sequence

Press the green light, then repeat the flashing color sequences.

Scoring System

Score is displayed by lights. See high score by holding power button.

How to Win and Tips

Achieve High Score

Complete the longest sequence to hit a new high score.

Troubleshooting

Replace batteries or use reset button if game unit is not working.

Important Battery Information

Battery Leakage Prevention

Follow instructions, use specified batteries, and avoid mixing types.

Electrical Interference

Move unit away from electrical equipment if interference occurs.

Overview

The Simon game is a classic electronic memory game designed for a single player, suitable for ages 8 and up. The objective of the game is to watch, remember, and repeat increasingly complex sequences of lights and sounds to achieve the highest possible score.

Function Description:

The core function of the Simon game is to challenge and improve a player's short-term memory and pattern recognition skills. The game unit features four colored buttons (red, blue, green, and yellow) arranged in a circle, each associated with a distinct tone. When the game is turned on, it initiates a sequence by lighting up one of the colored buttons and playing its corresponding sound. The player must then repeat this sequence by pressing the correct colored button. As the player successfully repeats each sequence, the game adds another light and sound to the end of the pattern, making it progressively longer and more challenging. The game continues until the player makes a mistake by pressing the wrong button or failing to press a button in time. At this point, the game plays a "fail" sound and displays the player's score. The ultimate goal is to complete the longest possible sequence to set a new high score.

Usage Features:

  • Turning the Game On: To begin playing, the player simply presses the power button located on the front of the game unit. This will activate the lights and sounds, signaling that the game is ready.
  • Starting a Game: Once the game is on, the green light will flash, prompting the player to press it to start the first sequence.
  • Playing the Game: The game presents a sequence of lights and sounds. The player must observe the pattern and then repeat it by pressing the corresponding colored buttons in the correct order. Each successful repetition adds another element to the sequence.
  • Scoring: The player's score is determined by the number of sequences successfully completed. The score is displayed through a combination of lights and sounds. For example, if a player achieves 27 correct sequences, the game will flash all lights two times and the green light seven times (2x10 + 7x1 = 27 points).
  • Adjusting Volume: The game offers adjustable volume levels to suit different environments and preferences. With the game turned on, pressing the power button repeatedly cycles through LOUD, MEDIUM, QUIET, and MUTE settings. This allows players to enjoy the game without disturbing others or to play in a noisy environment.
  • Viewing High Score: To see the current high score, the player can press and hold the power button for two seconds. This feature encourages players to challenge themselves and strive for improvement.
  • Waking the Game Up: If the game unit remains inactive for 15 seconds, it automatically shuts down to conserve battery life. To resume play, the player simply needs to press the power button.
  • Holding the Game Unit: The Simon game unit is designed for comfortable handheld play. Players can place their thumbs on the front buttons and rest the rest of their fingers in the depression on the back for a secure grip. Alternatively, the game can be placed on a flat surface, such as a table, for play.

Maintenance Features:

  • Battery Replacement: The Simon game requires three 1.5V AA alkaline batteries for operation. The device comes with demo batteries, which should be replaced with fresh alkaline batteries for optimal performance. A Phillips/cross head screwdriver (not included) is needed to open the battery compartment and insert the new batteries. It is crucial to follow the instructions carefully, ensuring correct polarity (+ and - markings) when inserting batteries.
  • Battery Care: To prevent battery leakage and ensure the longevity of the device, several guidelines should be followed:
    • Do not mix old and new batteries, or standard (carbon-zinc) with alkaline batteries.
    • Remove exhausted or dead batteries promptly from the product.
    • If the product will not be used for an extended period, remove the batteries.
    • Avoid short-circuiting the supply terminals.
    • For rechargeable batteries, do not mix them with other battery types. Always remove rechargeable batteries from the product before recharging, and ensure recharging is done under adult supervision.
    • Do not attempt to recharge other types of batteries.
  • Troubleshooting (Game Not Working Properly): If the game unit is not functioning as expected, the first step is to replace the batteries with fresh ones. If the issue persists, there is a reset button located on the back of the game unit, near the battery compartment. Using a paper clip (if necessary), gently push this button to reset the device. It's important to note that replacing batteries or pressing the reset button will erase the current high score.
  • Addressing Electrical Interference: Should the product cause or be affected by local electrical interference, it is recommended to move the game unit away from other electrical equipment. Resetting the device (by switching it off and back on, or by removing and re-inserting the batteries) may also resolve interference issues.

Hasbro Gaming SIMON Specifications

General IconGeneral
TypeElectronic Memory Game
Batteries RequiredYes
Recommended Age8 years and up
Players1 or more
PowerBatteries
ManufacturerHasbro

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