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Explains the goal of traveling through Candy Land by moving along colored spaces based on drawn cards.
Lists the components included in the Candy Land game set.
Instructions for shuffling cards, determining the first player, and starting the game.
Details player piece selection, starting position, and movement based on single colored space cards.
Explains that drawing a card with two colored squares allows movement to the second matching space.
Describes moving to spaces matching pictures like the Gingerbread Man, which may alter position.
Covers utilizing shortcuts like Mountain Pass and Rainbow Trail, and following board directions.
Notes on occupying spaces, reshuffling cards if the deck is exhausted, and card drawing effects.
Defines the win condition: reaching 'Home Sweet Home' via the last blue space or specific card draws.