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Hercules DJ CONTROL STEEL - Volume Faders; Play;Pause, Stop and Cue Buttons; Pitch Settings; Effects and Loops (Buttons 1-6)

Hercules DJ CONTROL STEEL
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ITALIANO
DEUTSCH
ESPAÑOL
NEDERLANDS
ENGLISH
FRANÇAIS
User Manual – 9/30
3 Volume faders
The Deck A volume fader controls the volume of the music played on Deck A, while the Deck B
volume fader controls the volume of the music played on Deck B. The main volume fader
controls the master volume.
Changing the volume on Deck A or Deck B lets you adjust transitions between the 2 decks.
If the volume on one of the decks is not loud enough when the corresponding volume fader is set
to its maximum level, simply adjust the Gain knob for that deck to increase the deck's maximum
volume.
6.3. Play/Pause, Stop and Cue buttons
These buttons are available for both decks on your DJ Control Steel.
- Play: starts music playback, while Pause pauses music playback at the current position in the
track and sets the cue point at this position.
- Cue: places a cue point (a marker where playback should start) at the current position in the
track.
- Stop: halts music playback and doesnt change the tracks cue point.
6.4. Backward and Forward buttons
These buttons, found just above the jog wheel on each deck, allow you to quickly move the cursor
within music tracks. This is an easy way to quickly get to the exact point in a song that you're
looking for.
6.5. Pitch settings
- Sync: pushing this button synchronizes the speed (BPM) of the music played on the
corresponding deck to match the BPM rate of the music on the other deck.
6.6. Effects and loops (buttons 1-6)
In VirtualDJ, you can use these buttons to apply effects to your music or loop part of a track. You
can modulate the effect by turning the jog wheel while keeping the effect button pressed down.
These effects can be assigned to any of the 6 buttons, so these descriptions of the default
functions are only examples.
- Button 1 (Loop in): places a marker at the start of a loop.
- Button 2 (Pitch bend -): "bends" the pitch of the music lower.
- Button 3 (Flanger): applies an audio effect with a slight delay, similar to the sound of a jet
airplane taking off.
- Button 4 (Loop out): places a marker at the end of the loop.
- Button 5 (Pitch bend +): "bends" the pitch of the music higher.

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