MNP64ENV00 Date: 03-2007 Rev. 03 Page 13 of 16
ON OFF OFF OFF move switch 4 to the OFF position,
any existing programming will be
deleted and you will exist
programming mode (acceptance
electromagnet moves twice).
OFF OFF OFF OFF Exit programming (acceptance
electromagnet moves twice).
• Example 1: Program a coin or token.
o After carrying out steps 1 to 6, move switch 1 to the ON
position.
o Insert the coin or token to be programmed several times.
o Move switch 1 and 4 to the OFF position to exit programming
mode. The selector will move the acceptance electromagnet
twice.
F The coin or token programmed using switches will take on exit code 15 for
Game Validator and Jofemar applications.