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Kenner Electronic battle command STAR WARS - Play a Real Game; Intermediate Game Rules

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7
Press
8.
Press
l?3q
r?3q
l?3q
BI,ERI
o
IDM8RI
o
StERI
o
IDMSRI
o
tDBtI
u5[I5
3
.(
o
o
o
o
o
The
light
that
was
on Dl has
moved
to
D2.
You fire
down.
Press
IDMBBI
o
t0Btt
ltnus
5
r
o o
o
o
o
The firing
sound
without
the
exploslon
means
you
didn't
hit him.
(Remember,
you
can't fire
through
the
planet
at C2.)
You
now have
4
FORCE
UNITS teft.
The
enemy
still has
3.
Press
Enemy
takes
its
turn
,a
o
o
o
o
The
light
on D2 has
disappeared.
The
enemy has
probably
moved
up
onto the
planet
at
C2. You fire
down
to
get
him.
Press
B
E
t
0
I
I
I
0
?3[
R
B
I
0
BTEBI
o
IOMBRI
o
r
o
o
o
o
You
got
him!
He was
on the
planet
at
C2.
You now
have
3
FORCE
UNTTS left"
The
onomy
has
no FORCE
UNITS left.
Enemy
trios to
tal<,o its turn
bul
@
Press
You have
won! This
is ltrr-. Vrclory
display!
The
enemy was
climirr;rkrrl
wlten you
hit
him.
Thc ntrmbor
3 in ttrc F()ttCE
UNITS
display
means
there
wcrc li
tJnils
left
in
your
power
at
lhe
cn<l ol lt10 game.
9.
PLAYAREALGAME
1. After
turning game
on,
press
then
press
until
the
correct
number
of
players
ap-
pears
in
the
window
on the
display
screen.
P0
:
Teach
Mode,
p1
:
.t
player
against
the
compute( P2
:
2
players,
P3
:
3
players,
and P4
=
4
players.
The
computer
does
not
play
with
2
or
more
players.
NOTE:
Pressing
the PLAyER
# button
automatically
takes
the
computer
out
of the
Teach
Mode,
and
you
are
roady
to
play
a real
game.
Each
player
should remember
whlch
number
he
is
and
only
take a
turn
when
his
number
is
flaohlng
in tho
FORCE
UNITS/
PLAYERS
window.
2. You
can fire
all the
way
acrosg
tho
screen
to hit
the
enemy.
you
cannot
fire
through
a
planet,
but
you
can flr€
from
a
planet
and
be hit
on
a
planotl
3.
Firing
costs 1 FORCE
UNIT,
but
tho
enemy
loses
3
FORCE
UNITS
when
hit!
4. Your
X-WING
FtcHTEH"is
randomty
relocated
when
it is
hit. lt
is
also
rolo-
cated when
it lands
on another
fightor.
5.
The
game
ends
with the
Victory
Dis-
play
on the
winner's
turn.
lt
also
shows
the
number
of FOBCE
UNITS
that
the
winner
has left.
At the
end
of
the
game,
the
computer
automatically
resets
for
a new
game.
6. ln
a
game
with
3 or more
players,
when
a
player
uses
up
all his FORCE
UNITS,
the
computer
will
automati-
cally
skip his
turn
the
next
time
around.
Play
the
BASIC
game
until
you
are ready
for
more
of
a
challenge,
then
move
on to
the
INTERMEDIATE
game.
THE
INTERMEDIATE
GAME
OBJECT
The
object
of this
game
is
to
havo
FORCE
UNITS left
when
the
othor
players
have
run
out. You
lose
the
most
FORCE
UNITS
when
your
X-W|NG
FIGHTER
is
"hit"
by the fire
of other
Star-
ships
or when
your
X-WING
FIGHTER
lands
in
a Black
Hole.
You
can
gain
FOBCE
UNITS
by landing
on Magna.
This
game
is
played
all
over the universe
but
you
must
enter the
same Battle
Galaxy
where
the
enemy is
before
you
can
do battle.
IN
THIS
GAME,
EACH
PLAYER
SIARTS
WITH
20
FORCE
UNITS
INTERMEDIATE
GAME
BULES
1.
To select
the lntermediate
Game,
press
E
2.
You
must
press
START
TURN
each
time
it's
your
turn
and
END
TURN
after
you
ve
made
your
move.
3. ln
each
turn
you
must
MbVE
or
FIRE
or take BATTLE
STATTONS
or
take
EVASIVE
MANEUVER.
Press
(1
lrc
EVASIVE
MANEUVER
is
usect to
cscape from
a Battle
Galaxy
back into
lhe universe.)
4.
To move,
first
press
MOVE
and
then a
direction.
NOTE.
You
use 1 FOBCE
UNIT
eactr
lrme
you
move
in
the universe.
Oncc
you
have
entered a Battle
Galaxy
you
can move
without
using
up
rr
FORCE
IJNIT
5. Afler you
have
enlered
a Baltle
Galaxy
you
caln
fire;
first
press
FIBE
and
then
a diroction.
6. ln
this
game
you
use the
same
buttons
as in lhe
Basic
Game
plus
the
EVA-
SIVE
IVANEUVER.
RTEHI
o
rT5
dlnnt
TUBN
STABT
IURN
FIRE
H
B
t
D
FIBE
Eno
TURN
Pross
o
rnnt
IURN
.t
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