12 ENGLISH
Force Feedback Filter
Each driving simulation will run the physics and force feedback
atdierent speeds - some only at 60Hz, with others 300Hz or more.
With a highly responsive direct drive wheel, it’s desirable to lter out
frequencies above which the simulation can’t run at. If you leave
thisat its default AUTO setting, then this will cover the vast majority
of simulations and provide a smoother experience. If you wish, you can
manually adjust this with settings from 1 (least lter) to 15 (maximum
lter), allowing you to feel some more of the smaller eects that some
titles produce, at the expense of introducing a bit more noise into
theforce feedback.
TF Audio
Sets the strength of the Audio eects output for games that support
TRUEFORCE. The Audio eects will replicate dierent aspects of
yourracing title such as engine note, tire grip or road surface.
NOTE:
It is usually recommended that the Trueforce Audio setting is set
at alow enough level to receive the additional information that
itprovides without overwhelming the overall experience. Think of
the level of vibration that you get through the wheel of an actual
car and aim for that. Some titles provide additional levels of control
within their control options menus by allowing you to adjust individual
elements of the audio; separating out the engine, tire and road audio,
for example.