2.5. Memory Map Game Boy
TM
CPU Manual
2.5. Memory Map
2.5.1. General memory map
Interrupt Enable Register
--------------------------- FFFF
Internal RAM
--------------------------- FF80
Empty but unusable for I/O
--------------------------- FF4C
I/O ports
--------------------------- FF00
Empty but unusable for I/O
--------------------------- FEA0
Sprite Attrib Memory (OAM)
--------------------------- FE00
Echo of 8kB Internal RAM
--------------------------- E000
8kB Internal RAM
--------------------------- C000
8kB switchable RAM bank
--------------------------- A000
8kB Video RAM
--------------------------- 8000 --
16kB switchable ROM bank |
--------------------------- 4000 |= 32kB Cartrigbe
16kB ROM bank #0 |
--------------------------- 0000 --
* NOTE: b = bit, B = byte
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