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NLS DS1 - Player Status and Cartridge Test

NLS DS1
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Special Features for Libraries and Technicians Section 3
Player Status
Retrieve and reset error messages stored in player memory.
Read
The player reports the errors saved in the internal memory. At the end of the report the player returns to
the current menu item.
Response
The player reports the errors (see section 3.1.1 for details) followed by the current menu item
“Player status.”
Erase
Erase the current errors stored in the internal memory.
Commands
Response
The player announces “Press Play/Stop to confirm or any other key to cancel.”
Pressing Play/Stop:
The player announces “Player Information has been erased from the internal memory.
Pressing any other button:
The player announces “Cancel.”
The player then announces the current menu item “Player status.”
Cartridge Test
Verify the cartridge file system integrity (clusters). This test can be done on the cartridge port or the AT device
port. If no cartridge is present, the test is stopped. If a cartridge is present, the test is launched. If the cartridge’s
file system integrity is compromised, the test will return an error announcement. If two cartridges are present (on
both the cartridge and AT device ports) when the test is started, only the one on the cartridge port will be
analyzed.
Test
Command
Response
If the test is successful, the player announcesCartridge OK.
If no cartridge is present, the player announces “No cartridge.”
If the cartridge’s file system integrity is compromised, the player announces “Cartridge
error.”
The player then announces the current menu item “Cartridge test.”
February 2010 Digital Talking-Book Player 36
Library Guide