4
Quick Start Guide
Editing a sound - Saving a sound - Listening to the factory demonstration
Once familiar with the sounds that are available, select Program num-
ber 499. This is a very basic synthesizer sound which can be used as
a starting point to create a new, more interesting sound for your own
use.
When this sound is played from the keyboard, it will be noticed that the
volume of the sound instantly reaches its maximum level when a key is
pressed, and dies away instantaneously as soon as the key is
released. The most useful editing controls on the K-Station are found
on the front panel and some of these will be now be used to modify
(edit) this basic program.
While playing the keyboard, adjust the Amplifier Envelope SUSTAIN
control. Notice how that the sound level when holding a key down
changes. Set this control to just over half. Now adjust the RELEASE
control. Notice how, when a key on the keyboard is released the sound
will now gradually die away.
How quickly the sound dies away depends on the setting of this con-
trol. The sound is still a little too bright. Adjust the FREQUENCY con-
trol in the filter area. Notice how the sound becomes softer as the con-
trol is rotated anticlockwise. Continue to make adjustments until a
desired sound is heard. The first small edit is now complete on the K-
Station!
The edited sound must now be saved into a memory location if it is to
be needed for the future.
Sounds may be saved in any memory location. However, it is recom-
mended that the user locations (Banks 3 and 4, 300 - 499 ) are used
early on for saving new sound creations. The factory preset sounds in
Banks 1 and 2 may also be overwritten if desired. Once these factory
presets are overwritten, they may only be retrieved by performing a
factory restore - See Page 33 (A backup of the factory preset or user
programs, either one by one or by bank may be made to an external
MIDI sequencer - Also see Page 33).
NOTE: When the K-Station is shipped from the factory, the global
memory protect switch is set to on. The memory protect switch is a
safety feature designed to prevent memories from being overwritten by
accident. Therefore, in order to save a sound, the global memory pro-
tect must be switched off.
If an attempt is made to save to a memory while the global memory
protect is still switched on, the K-Station will display a brief warning
message. No data will have been written to memory.
Switching off Global Memory Protect
Press the MENUS button. The LED above the MENUS button will now
light, indicating that the K-Station is in Menu Mode. Select the Global
Menu by pressing the ‘7’ button on the 0 - 9 numeric keypad. If neces-
sary, use the PAGE buttons (immediately to the left of the display win-
dow) to scroll up and down the pages within the menu until the display
shows Mem Protect and its current setting (ON or OFF). Use the
DATA knob to turn memory protect OFF.
Note: To make permanent (held even when power is off)any changes
to the K-Station’s global settings, See Page 35.
Exit Menu Mode either by pressing the MENUS button again or by
pressing the PROGRAM button. (the LED above the MENUS button
extinguish, indicating that the K-Station is no longer in Menu Mode).
To save a Program to the same location
Press the WRITE button. The display will now show the current
Program number and the destination memory number where the
Program is about to be saved to. In this example, Write to 499 ?
Notice that the destination memory is always initially set to the current-
ly selected Program’s number.
Press the WRITE button again. Overwrite 499 ? will be displayed. It is
possible to abandon the save procedure at any point by pressing the
PROGRAM button. The K-Station will return to Program Select Mode
without saving the Program to memory.
To proceed with the saving procedure, finally press the WRITE button
again. This saves the edited Program to memory and once the sound
has been written, the K-Station will return to Program Select Mode.
To save a Program in a different location
Press the WRITE button. The display will now show the current
Program number and the destination memory number where the
Program is about to be saved to. In this example, Write to 499 ?
Notice that the destination memory is always initially set to the current-
ly selected Program’s number.
The destination memory may now be selected by using the KEYPAD
buttons, DATA knob or PAGE buttons in a similar manner as when
selecting sounds in Program Select Mode. - In this example select 498
Press the WRITE button again. Overwrite 498 ? will be displayed. It is
possible to abandon the save procedure at any point by pressing the
PROGRAM button. The K-Station will return to Program Select Mode
without saving the Program to memory.
To proceed with the saving procedure, finally press the WRITE button
again. This saves the edited Program to memory and once the sound
has been written, the K-Station will return to Program Select Mode.
Using the Compare Function
After editing a sound it may be useful to compare it to the originally
stored program.
To illustrate this, select Program 498 (if not already selected) and
adjust the filter FREQUENCY control knob in the filter section until the
sound is less bright.
Press and hold down the COMPARE button. The sound being listened
to will now be the originally stored program. Notice in this example how
the sound is now bright again. Releasing the COMPARE button will
switch to listening to the edited (less bright) sound again.
To complete this Quick Start Guide section, some time spent listening
to the sounds that the K-Station is capable of producing will be of ben-
efit when it comes to creating new sounds.
Press the MENUS button - the LED above the button will light.
Simultaneously press the both the keypad 1(osc’s) and 2(filter) buttons.
The Factory demonstration will begin to play. Once the demonstration
has finished, the K-Station will enter Program Select Mode.
It is also possible to stop the demonstration at any time while it is play-
ing by pressing the PROGRAM button to return immediately to
Program Select Mode.