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Brand | RHINO |
---|---|
Model | U240A |
Category | Controller |
Language | English |
Lists items included in the DMX controller package.
Guidance on how to carefully unpack the controller and check for damage.
Important information regarding the safe installation and usage of the DMX controller.
Highlights the key capabilities and features of the universal DMX-512 controller.
Provides a high-level description of the controller's functions and capabilities.
Details the front panel layout and controls of the DMX controller.
Instructions for backing up console data to a USB memory card.
Steps to restore console data from a USB memory card.
Allows direct control of scanners using faders and the wheel.
How to review recorded scenes and chases in manual mode.
Procedure to enter the programming mode on the controller.
Steps for creating and storing a static lighting state (scene) in a bank.
Instructions for playing back a programmed bank of scenes.
How to insert a scene into an existing chase sequence.
Method for copying a scene from one location to another.
Procedure to remove a specific scene from a chase.
Instructions for erasing all scenes from the controller.
How to play back programs synchronized to sound.
Steps to run programs automatically without external input.
Initial setup procedures for connecting and preparing the DMX controller.
Steps for connecting power and DMX cables to the controller and fixtures.
How to review the steps and scenes within a programmed chase.
Instructions for copying an entire bank of scenes into a chase.
Method for copying a single scene into a chase.
How to insert a specific scene into a chase at a chosen step.
Guide to creating a chase by sequencing scenes.
Instructions for executing a programmed chase.
Allows direct control of scanners using faders and the wheel.
How to review recorded scenes and chases in manual mode.
Procedure to enter the programming mode on the controller.
Steps for creating and storing a static lighting state (scene) in a bank.
Instructions for playing back a programmed bank of scenes.