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Sega Out Run - Page 23

Sega Out Run
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(6)
DIP
SWITCH ASSIGNMENTS
DIAGNOSTIC'
DIP SWITCH
ASSIGNMENT
1 2 3
4
5
6 7
8
DIP SW.
A
OFF
OFF OFF OFF
OFF OFF OFF
OFF
DIP SW.
B
OFF OFF
OFF OFF
OFF OFF
OFF
OFF
A
B
1234 COIN SW#1
1 COIN
5678 COIN SW
#2 1 COIN
12
TYPE
3
ADVERTISE
SOUND
56
TIME ADJ.
78
NUMBER OF ENEMY
1
CREDIT
1 CREDIT
-Present
Setting
of
the
Dip
Switches.
Coin
Switch
Setting.
COCKPIT
^
|
r OFF
OFF
MOVING TYPF
/ON
1
ON OFF UP COCKPIT
1
OFF
ON
MINI UP
NORMAL
x
ON ON NOT
US
HD
NORMAL,
\
f
i
7)
Bookkeeping
Adjustment
of
the game time
The appearance frequency
of the
other
car
/f
ON
Sound is emitted
at the time
Of GAME
OVER.
OFF
No
sound is emitted at the
time
of
GAME
OVER.
DIAGNOSTIC
BOOKKEEPING
COIN
CHUTE #L
0
COIN
CHUTE #2
0
COIN CREDIT
0
SERVICE CREDIT
0
TOTAL
CREDIT 0
TOTAL
TIME
[]H M S
PUSH
START
BUTTON'
Usage
frequency
of
coin
chute
1
Usage
frequency
of coin
chute
2
Number of
coin
credits
Usage
frequency
of
service
switch
Number
of
credits
Operating
time (
hour
-minute-second
)
*
Only
the data
that
falls
within
the
range
of
up
to
999H 59M
59S
can
be
memorized.
The
above
screen
indication
is
for
testing.
When
the
tests
are
finished,
push
the
START
button
and
the
following
will
be
shown:
-21

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