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Sharp PC-1403 - Page 244

Sharp PC-1403
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23
8
If
the
d
i
splay reads as
show
n
abov
e
,
t
h
e
fi
rs
t
n
umber
(
1
)
foll
o
w
in
g
comment tells
you that one digit of the 3-digit
n
um
be
r
y
o
u
have
inp
ut
m
a
tc
h
es the random
numbe
r
g
enerated
w
i
th respect to
it
s
d
i
g
it
p
osi
t
i
on
a
n
d
v
alue. The second
n
um
b
e
r
(1)
t
e
l
l
s
yo
u
that one digit of the
3-d
i
gi
t
n
u
m
ber you
ha
v
e
i
np
ut matches
th
e
r
an
dom number
gene
rat
ed
w
i
th respect to
i
ts
v
a
l
ue
o
n
l
y.
Comment: 3 0
If
the display reads as
sho
wn
a
bov
e
,
a
ll
thr
ee
d
i
git
s
o
f
t
he
nu
m
ber you have
in
put
match the random
nu
mbe
r
ge
n
era
t
ed
w
it
h
res
p
e
ct to
th
ei
r
d
i
git positions
a
n
d
values
.
When you
m
a
ke a
hit
,
t
he
m
essage
"
V
ER
Y
GOOD
!
" and the number of
att
e
mpt
s
y
o
u
mad
e
b
ef
ore
th
e
hi
t
app
ear
o
n
t
he
s
cr
een
.
Then
,
the
p
r
ogram ends.
Not
e
:
Remember you ca
n
on
l
y
in
p
u
t a
3-
d
i
g
it
nu
m
be
r
.
H
OW TO OPERATE
1
.
Pr
e
s
s
ml
CXJ
.
(
P
r
og
r
a
m
s
t
arts
)
2.
"
X="
will be
di
sp
l
ayed on
th
e
s
cr
een
.
N
ow
,
inp
ut
a
3-
d
ig
it
numb
e
r
which
yo
u
t
h
ink the comp
u
te
r
m
igh
t
h
a
ve
ge
n
er
a
te
d
.
T
he
n
,
th
e
scr
een
w
ill
di
s
play the
nu
m
be
r
o
f
att
e
mpts yo
u
made
a
n
d the
3
-
d
i
g
it
n
u
mber
y
ou
e
nte
red
,
followed by a
comme
nt
(
abou
t
1
seco
n
d
l
a
t
er
)
.
F
or examp
l
e
,
Comment:
1
This
pro
g
ra
m
i
s
de
s
igne
d
t
o
all
ow yo
u
to
pl
ay a
ga
me
o
f
gue
ss
i
ng
a
3
-
dig
it number to
b
e
generated
random
l
y from
t
h
e
co
m
pu
ter
.
Don
't
s
t
u
dy
t
oo
muc
h
for
e
x
aminatio
n
s
.
Try
t
h
is game for a
ch
a
n
ge
.
Now
,
l
e
t us
s
ee
h
o
w
m
a
n
y
a
tt
empts yo
u mu
s
t
ma
k
e
bef
o
re you
can
m
ake a hit!
PROGRAM TITLE:
Numb
e
r
Gue
s
sin
g
G
a
m
e

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