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SUNFLEX EXCELLENCE - Player Interaction Games; GAME 14: KILLER; GAME 15: DOUBLE DOWN

SUNFLEX EXCELLENCE
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Electronic Dartboard 32/40
ROUND-THE-CLOCK Triple 5 - Game starts at triple segment 5
ROUND-THE-CLOCK Triple 10 - Game starts at triple segment 10
ROUND-THE-CLOCK Triple 15 - Game starts at triple segment 15
GAME 14: KILLER
This game will really show who your friends are. The game can be played with as few as two players,
but the excitement and challenge builds with even more players. To start, each player must select his
number by throwing a dart at the target area. The display will indicate “SEL” at this point. The number
each player gets is his assigned number throughout the game. No two players can have the same
number. Once each player has a number, the action starts.
Your first objective is to establish yourself as a “Killer” by hitting the double segment of your number.
Once your double is hit, you are a “Killer” for the rest of the game. Now, your objective is to “kill” your
opponents by hitting their segment number until all their “lives” are lost. The last player to remain with
lives is declared the winner. It is not uncommon for players to “team up” and go after the better player to
knock him out of the game. Note: you can adjust number of lives. In addition, for those who really want
a challenge, there are three additional difficulty settings: Doubles 3 lives, Doubles 5 lives, and Doubles
7 lives. In these games, you can only “Kill” opponents by scoring doubles in their number segment.
GAME 15: DOUBLE DOWN
Each player starts the game with 40 points. The object is to score as many hits in the active segment of
the current round. The first round, the player must throw for the 15 segment. If no 15’s are hit, his score
is cut in half. If some 15’s are hit, each 15 (doubles and triples count) is added to the starting total. The
next round players throw for the 16 segment and hits are added to the new cumulative point total. Again,
if no hits are registered, the point total is cut in half.
Each player throws for the numbers as indicated in the chart below in order (the LED screen will
indicate the active segment in which to throw). The player who completes the game with the most
points is the winner.