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Objective is to be the first player to strike the opponent's King with a laser.
Activate batteries by pulling the tab from the bottom of each Laser piece for the first use.
Player's static token, activated at turn end to fire the laser. Cannot be eliminated.
Mirrored side reflects laser 90 degrees. Eliminated if non-mirrored surfaces are hit.
Front blocks laser, remains if hit from front. Eliminated if hit on sides or back.
Reflects laser 90 degrees on both sides. Can swap places with Deflector/Defender. Cannot be eliminated.
The game ends when the laser strikes a King token.
Switch token swaps places with adjacent Deflector or Defender. No rotation during swap.
Tokens cannot move into spaces with helix patterns of the opposite color.
Player can declare a stalemate if an identical board arrangement appears for the third time.
Guidelines on battery types, charging, mixing, insertion, and disposal.
Ziel ist es, den gegnerischen König als Erster mit einem Laserstrahl zu treffen.
Vor der ersten Partie die Lasche an den Lasern herausziehen, damit die Batterien funktionieren.