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Lists the main features of the electronic dart game, including player count and modes.
Advises parents to read instructions carefully and notes that the product is not for unsupervised use by children.
Provides crucial advice on preventing damage, proper usage, and troubleshooting the electronic dartboard.
Details how to properly mount the dartboard on a wall, including specific measurements and screw placement.
Explains how to connect the dartboard to a power source using the provided AC adapter.
Instructions on how to remove the protective film from the dartboard's display and button areas.
Provides detailed diagrams and measurements for correct dartboard mounting and optimal throwing distance.
Provides a comprehensive list of all 25 games with their options and player count.
Explains how to turn on, select games, players, options, and adjust settings like volume.
Details how to start a game, handle missed darts, and what happens when a player wins.
Describes the automatic sleep mode and how to properly turn off the dartboard.
Explains the rules, scoring, and options for the 301 dart game and its variations.
Details the gameplay, scoring, and objectives for Quick Cricket, including specific options.
Outlines the rules for American Cricket, focusing on scoring, opening segments, and winning conditions.
Describes Cut Throat Cricket, an adaptation of American Cricket where points are added to opponents' scores.
Explains the rules for Scram Cricket, a 2-round variation of Cricket with reversed roles.
Details Double Only Cricket, requiring doubles to open numbers, with scoring on singles, doubles, and triples.
Explains the Killer game where players eliminate opponents by hitting their numbers, with various life options.
Outlines Shanghai rules, requiring players to hit numbers 1-20 and bullseye with 3 darts per number.
Details Count Up, where score accumulates per dart, and the first to reach a set point total wins.
Explains Shoot Out, where players hit randomly displayed scores to mark progress towards a target.
Describes Best of Nine, a warm-up game tracking best 9 darts for a chosen number with scoring for singles, doubles, triples.
Outlines Call Three, where players hit randomly chosen numbers in sequence for points.
Details Hound and Hare, a chase game where a hound tries to catch a hare by hitting the same number.
Explains Gold Hunting, where players earn 'gold' for scores of 50 or multiples, stealing from others.
Describes Round-the-Clock, requiring players to hit numbers 1-20 sequentially, singles, doubles, or triples.
Details Irish Way variant of Round-the-Clock, where doubles/triples advance score, singles require careful play.
Explains Nine-Dart Century, a scoring game with 9 darts to reach a target score without busting.
Describes Baseball, a game simulating innings and bases, where players score runs with darts.
Outlines Bowling, a challenging game requiring accuracy to score pins by hitting segments.
Details Golf, where players use 3 darts per segment to complete holes, aiming for the lowest score.
Explains Big Six, a game where players challenge opponents to hit targets, forcing them to lose lives.
Describes Hi Score, a game where players rack up the most points in a set number of rounds.
Outlines Double Down, a game starting with 60 points where scores are halved if targets are missed.
Explains Over, a game where players compete with 'lives', losing one if their score is not higher than the leader's.
Details All Fives, a game where player scores must be divisible by 5 to earn points, first to target total wins.
Details the 90-day warranty on the dartboard, covering defects in material and workmanship.
Specifies what the warranty does not cover, such as normal wear, misuse, or damage.
Provides contact details for GLD Products for all returns and warranty coverage inquiries.
Lists the main features of the electronic dart game, including player count and modes.
Advises parents to read instructions carefully and notes that the product is not for unsupervised use by children.
Provides crucial advice on preventing damage, proper usage, and troubleshooting the electronic dartboard.
Details how to properly mount the dartboard on a wall, including specific measurements and screw placement.
Explains how to connect the dartboard to a power source using the provided AC adapter.
Instructions on how to remove the protective film from the dartboard's display and button areas.
Provides detailed diagrams and measurements for correct dartboard mounting and optimal throwing distance.
Provides a comprehensive list of all 25 games with their options and player count.
Explains how to turn on, select games, players, options, and adjust settings like volume.
Details how to start a game, handle missed darts, and what happens when a player wins.
Describes the automatic sleep mode and how to properly turn off the dartboard.
Explains the rules, scoring, and options for the 301 dart game and its variations.
Details the gameplay, scoring, and objectives for Quick Cricket, including specific options.
Outlines the rules for American Cricket, focusing on scoring, opening segments, and winning conditions.
Describes Cut Throat Cricket, an adaptation of American Cricket where points are added to opponents' scores.
Explains the rules for Scram Cricket, a 2-round variation of Cricket with reversed roles.
Details Double Only Cricket, requiring doubles to open numbers, with scoring on singles, doubles, and triples.
Explains the Killer game where players eliminate opponents by hitting their numbers, with various life options.
Outlines Shanghai rules, requiring players to hit numbers 1-20 and bullseye with 3 darts per number.
Details Count Up, where score accumulates per dart, and the first to reach a set point total wins.
Explains Shoot Out, where players hit randomly displayed scores to mark progress towards a target.
Describes Best of Nine, a warm-up game tracking best 9 darts for a chosen number with scoring for singles, doubles, triples.
Outlines Call Three, where players hit randomly chosen numbers in sequence for points.
Details Hound and Hare, a chase game where a hound tries to catch a hare by hitting the same number.
Explains Gold Hunting, where players earn 'gold' for scores of 50 or multiples, stealing from others.
Describes Round-the-Clock, requiring players to hit numbers 1-20 sequentially, singles, doubles, or triples.
Details Irish Way variant of Round-the-Clock, where doubles/triples advance score, singles require careful play.
Explains Nine-Dart Century, a scoring game with 9 darts to reach a target score without busting.
Describes Baseball, a game simulating innings and bases, where players score runs with darts.
Outlines Bowling, a challenging game requiring accuracy to score pins by hitting segments.
Details Golf, where players use 3 darts per segment to complete holes, aiming for the lowest score.
Explains Big Six, a game where players challenge opponents to hit targets, forcing them to lose lives.
Describes Hi Score, a game where players rack up the most points in a set number of rounds.
Outlines Double Down, a game starting with 60 points where scores are halved if targets are missed.
Explains Over, a game where players compete with 'lives', losing one if their score is not higher than the leader's.
Details All Fives, a game where player scores must be divisible by 5 to earn points, first to target total wins.
Details the 90-day warranty on the dartboard, covering defects in material and workmanship.
Specifies what the warranty does not cover, such as normal wear, misuse, or damage.
Provides contact details for GLD Products for all returns and warranty coverage inquiries.
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