EasyManua.ls Logo

VRS DirectForce Pro Formula Wheel - Page 31

VRS DirectForce Pro Formula Wheel
41 pages
Print Icon
To Next Page IconTo Next Page
To Next Page IconTo Next Page
To Previous Page IconTo Previous Page
To Previous Page IconTo Previous Page
Loading...
Wheel settings
VRS
®
DirectForce
®
Pro Formula Wheel
Clutch dead zones
These values specify the raw input needed before the game sees any actual input
(bottom) and the raw input needed for the game to see maximum actual input
(top)
In other words, increasing the bottom value increases the amount of initial paddle
movement needed for any actual initial input to be seen by the game, and
decreasing the top value reduces the amount of max travel needed from the
paddle for 100% input to be seen by the game.
Clutch bite point
This setting adjusts the overall scaling of the second clutch paddle relative to the
master clutch paddle. In other words, if the bite point is set to 50%, then at
maximum paddle travel, the input will be 50% in game.
Page
31