EasyManua.ls Logo

Apple IIe - Page 238

Apple IIe
320 pages
Print Icon
To Next Page IconTo Next Page
To Next Page IconTo Next Page
To Previous Page IconTo Previous Page
To Previous Page IconTo Previous Page
Loading...
238
Apple lie Users Handbook
A
memory
byte
may
be
divided
as
follows.
5 4 3 2 1 0
x
y
z
To pack
the
binary
codes
in
Table 6-3
into
memory
locations,
perform
the
following
steps. Place
the
binary
code
for
vector
#1
into
section Z
of
a byte.
Jx
x I x x x
0 1 0
Place
the
binary
code
for
vector
#2
into
position
Y.
Ix
x I o 1 o I o 1 o I
If
the
next
vector
is
a
move
vector,
place
it
in
section
X. In
our
example
,
the
square,
it
is
not
a
move
vector
(vector
#3
=plot-).
If
the
next
vector
is
not
a
move
vector
, place
two
zeros in
section
x.
(o
o 0 1 0
0 1 0
Notice
that
a"
move
- f"
vector
may
not
be
placed
in
section
X.
In fact,
in
any
byte,
a
"move
- f"
vector
must always have
another
command
to
the
left
of
it
. This
is
due
to
rule
2,
as
stated
previously
.
After
a
byte
has
been
filled,
start
filling
the
next
byte
in
a
similar
.
manner
(vector
#3
into
section Z
of
byte
2)
.
x
y
0 1 0
1 0 1
z
byte
1
byte
2

Other manuals for Apple IIe

Related product manuals