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Atari XL User Manual

Atari XL
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Graphics
145
Player-Missile
graphics
(see
Chapter
15).
These
registers
are
memory
locations
704, 705,
706
and
707,
and
cannot
be
set
using
SETCOLOR;
instead
you
must
use
PO
KE
to
place
a
value
for
colour
and
luminance
into
the
register.
The
value
to
use
is:
(Colour
Number
* 16) +
Luminance
Eight
of
the
nine
colours
can
then
be
selected
by
the
ninth
sets
the
colour
of
the
border
of
the
screen
and
can
not
be
used
for
drawing.
The
registers
and
their
CO LO R codes
are:
COLOR
No.
°
1
2
3
4
5
6
7
Border
Mode
11
Register
Location
705
Location
706
Location
707
Colour
Register
0
Colour
Register
1
Colour
Register
2
Colour
Register
3
Colour
Register
4
Location
704
This
mode
is
the
(opposite'
of
mode
9,
giving
sixteen
colours
but
only
one
luminance,
instead
of
one
colour
at
sixteen
luminances.
The
resolution
is
again
192
rows
of
80
columns,
and
the
text
window
is
once
again
unavailable.
To
control
the
colours
you
must
first
set
the
colour-
in
register
4 to 0,
or
the
full
set
of
sixteen
colours
will
not
be
displayed.
The
colours
are
selected
using
COLOR
and
the
colour
number.
This
example
program
draws
the
Atari
logo
in
sixteen
colours
on
a
mode
11
display.

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Atari XL Specifications

General IconGeneral
Release Year1983
CPUMOS Technology 6502C
GraphicsANTIC, GTIA
SoundPOKEY (4 channels)
StorageCassette tape
PortsCartridge
Operating SystemAtari BASIC
CPU Speed1.79 MHz
RAM64 KB

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