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Audiovox CDM-8610 - Chapter 6. Voicemail and Text Messaging; Characters; Direction; Magic Hexa

Audiovox CDM-8610
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VOICEMAIL AND TEXT
MESSAGING
This chapter addresses Voicemail and Text Messaging functions
including:
WHEN A NEW MESSAGE ARRIVES
VOICEMAIL
SEND TEXT MSG
INBOX
VIRGIN ALERTS
OUTBOX
SAVED
ERASE MSGS
MSG SETTINGS
Chapter 6
73
72
C
H
6
73
C
H
5
GAMES
3
To end the game, press .
MAGIC HEXA
- Change: Changes the position of the block
- Drop: Block moves downward
- Left: Block moves leftward
- Right: Block moves rightward
- Movement of the Block: The block can move left,
right and down
- Revolving the Block: The block can be revolved
- Getting rid of the Block: The blocks will be removed, when three same
blocks are consecutively positioned (Horizontally, Vertically and
Diagonally)
- Obstruction Block: During each stage, after a certain period of time,
an obstruction block appears.
- Game Over: If the block is filled, the game will be over.
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The object of this game is to get rid of all the blocks before it's too
late. Line-up three blocks in a row - horizontally, vertically, or
diagonally - and they'll disappear. Here's a hint: Some blocks have
special powers. Put those to good use!
DIRECTION
- Henzel: The main character of the game.
- Gretel: Another main character. Henzel’s little sister.
- Fairy: Helps Henzel and Gretel by providing items.
- Witch: Drops glass blocks so that Henzel and Gretel
cannot complete the mission.
- Bat: Works for the witch, and bothers Henzel and Gretel
by dropping rocks to the water.
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CHARACTERS
- Crystal: Glass blocks which cannot be breaked.
- Rock: Heavy rocks which cannot be breaked.
- Lightening: Lightening item which gets rid of the blocks for
the vertical line.
- Storm: Storm Item which gets rid of the contacting block.
- Fire: Fire Item which gets rid of 8 blocks around.
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OBSTRUCTION BLOCK
1
Press [MENU] .
2
Press any key to start the game.

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