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| Brand | Avolites |
|---|---|
| Model | Sapphire Touch |
| Category | Music Mixer |
| Language | English |
Learn how to assign DMX addresses and patch fixtures to the console for control.
Select and control fixtures using console buttons, wheels, and attribute banks.
Understand how to record and program cues and chases for lighting looks.
Learn to store and recall frequently used settings like colours and positions.
Configure DMX output lines and network settings for console connectivity.
Overview of the Sapphire Touch console's main control areas and functions.
Instructions for connecting mains power, DMX lines, and external wings.
Learn to navigate and utilize workspace windows, menus, and toolbars.
Configure multi-user setups, handle worlds, and linking TitanNet sessions.
Install and run the Titan Simulator for offline show programming and testing.
Learn procedures for saving, loading, and backing up show files.
Steps to clear the console for a new show, resetting programming and patching.
Generate reports for show patching and programming data.
Process of patching new fixtures and dimmers using select buttons and menus.
Modify existing fixture patches, DMX addresses, and view patch details.
Manage patched fixtures by copying, moving, or deleting them.
Configure advanced fixture settings like swap pan/tilt, invert attributes, and limits.
Select fixtures and control attributes using console buttons and wheels.
Utilize the Channel Grid window to view and edit fixture attributes numerically.
Access ML Menu, control lamp functions, and manage fixture macros.
Learn to store positions, colours, and effects as palettes.
Apply stored palette values to fixtures and manage palette pages.
View, edit, and update palette contents and settings.
Manage palettes by copying, moving, or deleting them.
Set fade times, overlap, and master time for palettes.
Create and apply shapes to attributes like pan, tilt, and colour.
Create custom shape sequences by defining key frames.
Generate animated textures and effects using fixtures as pixels.
Modify shapes and pixel mapper effects stored in cues.
Explore fading shape size/speed, and pixel mapper layer properties.
Learn practical examples of creating randomizing and overlaying effects.
Understand cue programming and how to create a single lighting look.
Learn about HTP/LTP rules and how to play back cues.
Modify existing cues by merging, updating, or removing attributes.
Manage cues by copying, moving, linking, or deleting them.
Set delay, fade, and overlap times for cues and attributes.
Configure cue options like release mask, shape, curve, and priority.
Program chases by setting up looks for each cue and saving them.
Learn how to fire, control speed, and manually step through chases.
Open chases for editing and utilize the Unfold function for detailed adjustments.
Manage chases by copying, moving, linking, or deleting them.
Configure global and individual cue timings for chases.
Explore chase options like loop, direction, cue linking, and release.
Program a cue list by setting up looks for each cue and adding them.
Set and manage legends for individual cues within a cue list.
Program playbacks to automatically load and trigger with specific cues.
Trigger key macros from cues within a cue list for custom actions.
Learn how to run, pause, and navigate cue lists.
Modify cues within a cue list using playback or cue view windows.
Manage cue lists by copying, moving, linking, or deleting them.
Configure time and fade options independently for each cue.
Essential controls for running a show, including backup and labeling.
Assign faders as masters for overall intensity control.
Control the speed of shapes, effects, or chases across multiple playbacks.
Assign faders to control the master intensity of fixture groups.
Use flash and swop buttons for cues, chases, and reallocating functions.
Configure playback behavior when controlling the same fixture.
Ensure playbacks remain accessible across different pages.
Monitor active playbacks and their affected attributes.
Program cues using Visualiser without affecting the live stage look.
Create variations by recalling palettes to modify cues during live shows.
Rearrange fixture buttons, palettes, and playbacks for better layout.
Link playback pages to songs or events for easy show stepping.
Trigger console features using external MIDI, DMX, or audio sources.
Connect consoles for collaborative work or backup operations.
Configure network settings for remote console control via Wi-Fi.
Learn to use the keypad, fixture, group, palette, and cue screens.
Record groups and palettes using the Rec button on the remote.
Customize screen layouts by opening, positioning, and saving workspaces.
Reconfigure front panel buttons and save settings as Key Profiles.
Access system-wide settings like TitanNet Security and Network Settings.
Configure DMX outputs and map them to various nodes and lines.
Understand and apply various fade curves to playback tracking.
Instructions for downloading and installing software upgrades.
Procedures for reloading console software using recovery media.
Find and download fixture personality files from the Avolites website.
Install updated fixture personality libraries onto the console.
Create or modify fixture personalities using the Personality Builder application.
Submit requests to Avolites for new fixture personalities.
Report issues with fixture personalities to Avolites for fixing.
Utilize generic fixtures when a specific personality is unavailable.
Configure network settings like IP address for console communication.
Set up ACDI for interfacing with simulators like Visualiser.
Configure DMX modules and nodes for network communication.
Utilize CITP for lighting devices to communicate and share information.
Understand basics of IP addressing and subnet masks for network setup.
Overview of console controls like touch screen, macro buttons, and button functions.
Explore programming features like overlap, fixture exchange, and priorities.
Details on upgrading software and new features in version 9.0.
Highlights new features including key frame shapes and colour model improvements.
List of improvements made to dimmer shapes, master limits, and cue recording.
Details on changes to align rules, syntax terminators, and tracking options.
List of resolved issues including shape fade, group masters, and fixture numbers.
Quick reference for fixture selection, cell selection, and attribute control commands.
Commands for selecting fixtures based on intensity or other criteria.
Syntax for recording cues, merging programmer contents, and recording positions.
Commands for copying and moving cues within cue lists or to other playbacks.
Syntax for deleting cues from connected cue lists.
Commands to include cues or attributes into the programmer.
Syntax for setting fade in, fade out, and delay times for cues and attributes.
Commands for navigating and controlling cue lists.