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Bachmann E-Z Command User Manual

Bachmann E-Z Command
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PROGRAMMING A LOCOMOTIVE TO A SPECIFIC ADDRESS
Y
our E-Z Command Control Center features ten programmable control buttons or “addresses.” By default, most new DCC-equipped
l
ocomotives are factory-programmed to respond to commands on address 3.
To program your locomotive to another address, activate the locomotive by running it a short distance. Next, press and hold down
button 3, the locomotive’s default address (figure 9) AND THEN AT THE SAME TIME, press the “Stop” button (figure 10), then
release both buttons together. The power LED will flash quickly to indicate you’re in programming mode.
Choose a new address for your locomotive and press the corresponding button. The locomotive will move slightly (figure 11) and the
power LED will flash slowly to indicate that you have successfully programmed your locomotive to its new address. Finally, press the
“Stop” button to exit programming mode.
After you’ve programmed all your locomotives, you can individually control each of them by pressing the numbered button you have
assigned to that particular locomotive. A removable two-column sheet is located between the numbered buttons so you can identify
which locomotive is assigned to each button. For your convenience, extra blank sheets are included with your system (figure 12).
REPROGRAMMING DECODERS WITH PREVIOUSLY ASSIGNED DIGITAL ADDRESSES
You can use the E-Z Command system to control locomotives that have a previously assigned digital address other than number 3. If
the previously assigned address is a number less than 10, follow the directions we’ve just described to assign a new address to a
locomotive decoder. Just substitute the locomotive’s original digital address number for the number 3 in the standard programming
procedure.
However, if the locomotive’s digital address is a number higher than 10, you can reprogram it by following this procedure:
First, remove all locomotives from the layout. Next, follow the standard E-Z Command programming procedures as described in the
“Programming a Locomotive to a Specific Address” section (but without any locomotive on the track), including pushing and holding
down the number 3 button and the “Stop” button. At this point, you’re ready to assign a new digital address to the locomotive.
Simply place the subject locomotive on the track and assign a new address by pressing a numbered E-Z Command button (1 to 9). The
locomotive will move slightly to signal that you have successfully assigned a new, lower address. Finally, push the “Stop” button to
exit the programming mode and begin operating your locomotive at its new digital address.
3
9
10
11
12

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Bachmann E-Z Command Specifications

General IconGeneral
Control SystemDCC
Number of Throttles1
Amperage1 Amp
CompatibilityNMRA DCC standards
Speed Steps28

Summary

E-Z Command Setup and Programming Instructions

System Components Overview

Lists the components included in the E-Z Command Digital Command Control System.

Track Connection Guide

Connecting E-Z Track System

Steps to connect the E-Z Track Power Wire to the control center and track.

Connecting Other Track Systems

How to connect the Universal Track Power Wire to non-E-Z Track layouts.

System Power Up Procedure

Instructions for connecting the power supply and turning on the control center.

Locomotive Address Programming

Programming to a Specific Address

How to assign a new address to a locomotive using control buttons.

Reprogramming Existing Addresses

Methods for reprogramming decoders with assigned addresses above or below ten.

Locomotive Operation

Setting Forward/Reverse Operation

How to define and change the default forward direction for locomotives.

Running Multiple Locomotives

Guidelines for operating several locomotives simultaneously on the layout.

Electric Momentum Feature

Explains the realistic acceleration and coasting effect of the system.

Emergency Stop Functionality

How to use the Stop button for immediate train stoppage and resuming operation.

Advanced Programming

Consisting Locomotives

How to group multiple locomotives to run as a single train.

Programming User-Installed Decoders

Steps for programming locomotives with user-installed DCC decoders on a special track.

Function Mode and DC Operation

Using Function Mode

How to access and use function mode for controlling locomotive lights and sounds.

Standard DC Locomotive Operation

Instructions for operating standard non-digital DC locomotives on address 10.

Connecting DC Controller

How to connect a Bachmann DC controller to the E-Z Command Control Center for analog operation.

Troubleshooting and Operating Tips

Train Not Responding

Checklist for diagnosing why a train isn't responding to commands.

Controller and Interference Notes

Guidance on connecting other controllers and managing potential radio interference.

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