3D Blaster GeForce2 GTS Installation Guide 17
• Per-pixel dot product 3 bump mapping
• Per-pixel lighting and shading
• Light maps
• Reflection maps
• Bi-directional Reflectance Distribution Functions (BRDF) support
• DirectX 6 texture compression
❑ Fog and depth cueing
• Radial or linear
• Per-vertex or per-pixel
2D Features ❑ High performance 2D/GUI/DirectDraw acceleration
❑ Fast 32, 24, 16, 15 and 8-bit VGA/SVGA support
❑ True-color hardware cursor
❑ Multi-buffering (Double, Triple, Quad buffering) for smooth animation and video playback
Video Support ❑ Video acceleration for DirectShow, MPEG-1, MPEG-2 and Indeo
❑ X and Y smooth up and down scaling with filtering
❑ Per-pixel color keying
❑ Multiple video windows with hardware color space conversion and filtering (YUV 4:2:2 and
4:2:0) and 5-tap horizontal by 3-tap vertical filtering
❑ DVD sub-picture alpha blended compositing
Specifications ❑ AGP 1X, 2X and 4X support, including Fast Writes and Execute Mode*
❑ VESA DDC 2B + DPMS
❑ Single slot 2D, 3D graphics, and video accelerator
❑ 256-bit graphics engine
❑ Integrated 350 MHz RAMDAC supporting up to a 2048x1536 resolution at 75Hz