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Creative 3D Blaster - Page 23

Creative 3D Blaster
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3D Blaster GeForce2 GTS Installation Guide 17
Per-pixel dot product 3 bump mapping
Per-pixel lighting and shading
Light maps
Reflection maps
Bi-directional Reflectance Distribution Functions (BRDF) support
DirectX 6 texture compression
Fog and depth cueing
Radial or linear
Per-vertex or per-pixel
2D Features High performance 2D/GUI/DirectDraw acceleration
Fast 32, 24, 16, 15 and 8-bit VGA/SVGA support
True-color hardware cursor
Multi-buffering (Double, Triple, Quad buffering) for smooth animation and video playback
Video Support Video acceleration for DirectShow, MPEG-1, MPEG-2 and Indeo
X and Y smooth up and down scaling with filtering
Per-pixel color keying
Multiple video windows with hardware color space conversion and filtering (YUV 4:2:2 and
4:2:0) and 5-tap horizontal by 3-tap vertical filtering
DVD sub-picture alpha blended compositing
Specifications AGP 1X, 2X and 4X support, including Fast Writes and Execute Mode*
VESA DDC 2B + DPMS
Single slot 2D, 3D graphics, and video accelerator
256-bit graphics engine
Integrated 350 MHz RAMDAC supporting up to a 2048x1536 resolution at 75Hz

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