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CHASES
RECORDING CHASES (continued)
After you have finished recording all of the steps for a chase, set the speed, fade and lock status,
then save the chase by selecting a page and number. The “fixture” and “preset” LEDs must be off. If
you select a chase number that is already lit, a message will appear asking if you want to write over
the existing chase. Press “yes” or “no”. You can use the page switches to select from pages 1 to 24
which gives you up to 1152 chases. Page “FC” is reserved for factory chases.
NOTE: It can take several seconds to overwrite or erase a chase depending on how much memory
is currently used.
After you have saved the chase, the “record” and “chase” LEDs will continue to flash, allowing you
to continue to add to or edit the chase. To exit record mode, press “record” and the LEDs will stop
flashing.
RECALLING CHASES
To run a chase, press the “chase” switch, and then press the desired page and number switch.
The chase will begin to run at the speed that was set when it was recorded. Pressing the same
switch again will turn the chase off. You can run more than one chase (up to 8) as long as they are
chasing different channels.
You can use data wheel #3 to adjust the speed and data wheel #4 to adjust the fade rate of any
running chase that is currently shown in the display. Use data wheel #1 to select chases if more
than one is running. Any speed changes that are made will be saved if you record a scene. This
allows you to reuse the same chase in different scenes at different speeds. Press the “chase”
switch whenever you want to see the chase display when there are chases running.
You can run up to 8 chases simultaneously. If a new chase is selected that completely overrides
one that is running, the overridden chase will be automatically turned off. A chase is canceled when
another one is called that controls all of the same channels. A chase will not be canceled if only
some of its channels are overridden. The channels that are still available will continue to chase.
ERASE CHASE
To erase an existing chase from the memory, press “record” then “chase” then “erase”. As when
recording a chase, all LEDs that contain a chase will be lit. Next select the chase to erase. The
message “Erase this Chase?” along with the chase name will appear in the LCD. Press “yes” or
“no”. If you press “yes” the chase will be erased. This only works when there is no chase being
edited or recorded. While editing a chase, “erase” is used to erase the chase steps. You can
abort chase erase at any time by either pressing “no” or exiting record mode by pressing the
“record” switch.
NOTE: It can take several seconds to overwrite or erase a chase depending on how much
memory is currently used.