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ELAUT The Big One II - User Manual

ELAUT The Big One II
24 pages
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22/12/04
Manual The Big One II
Manual The Big One II
Necessary tools:
1 Electric drill
1 Bitholder
Bits:
a. Wooden crosscut
b. Metal crosscut
c. Indus 5mm
2 Ladders
1 Rubber hammer
1 Cutting pliers
1 Drill Ø 3.6mm
Sequence of operation:
After you have removed the plastic foil you will see the manual at the back of the
crate. Use this manual to avoid extra actions.
Open the crate:
Remove the oblique boards at the side of the crate.
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Overview

This manual describes the assembly and initial setup of a "Big One II" crane game, manufactured by ELAUT. The device is a large-scale arcade crane machine designed for prize redemption, featuring a transparent enclosure and a gantry system for manipulating prizes.

Function Description

The Big One II is a prize crane game where players attempt to pick up prizes using a remotely controlled claw. The machine is designed to attract players with its large size and visible prizes, offering an interactive and engaging experience. The core function involves a gantry system that moves horizontally and vertically, positioning a claw over prizes. Players use controls to maneuver the gantry and activate the claw to grab and drop prizes into a collection chute. The machine is intended for commercial use in arcades, entertainment centers, and other public venues.

Important Technical Specifications

The manual provides a list of "Necessary tools" which indirectly indicates some technical aspects and components of the device:

  • Electric drill: Essential for assembly, suggesting the use of screws and possibly other fasteners requiring drilling.
  • Bitholder: A standard accessory for electric drills, confirming the use of various screw types.
  • Bits:
    • Wooden crosscut: Implies the presence of wooden components in the machine's structure or packaging that need to be cut or drilled.
    • Metal crosscut: Indicates the presence of metal components that require cutting or drilling.
    • Indus 5mm: A specific type or size of bit, likely for industrial-grade fasteners or materials.
  • Ladders (2): Given the size of the machine, ladders are required for reaching upper sections during assembly, suggesting a significant height.
  • Rubber hammer: Used for gentle persuasion or seating components without damage, indicating parts that might be press-fit or require careful alignment.
  • Cutting pliers: For cutting wires, cables, or possibly plastic ties during assembly.
  • Drill Ø 3.6mm: A specific drill bit size, likely for pilot holes or specific fasteners.

Further details from the assembly steps reveal more specifications:

  • Screws: Various types and sizes are used, including "3x screw n° 3", "4 screws n° 9", "3 butterfly screws (n° 1+7+6)", "2 wooden screws on the spotlight construction", "6x screw n°3", and "2x screw n°4". This indicates a robust and multi-material construction.
  • Bolts: "8x bolts n° 2" and "butterfly bolt (n° 1+7+6)" are mentioned, suggesting strong structural connections.
  • Profiles: "Lower profiles" and "alu profile" are mentioned, indicating the use of aluminum profiles for structural elements, likely for the frame or gantry system.
  • Wheelblocks: These are crucial for the machine's mobility or stability, attached to the lower profiles and in the middle of the front and back, as well as the right side.
  • Gantry-cable: This is a key component of the gantry system, responsible for its movement.
  • Prize-box: A removable component, suggesting a modular design for prize loading and maintenance.
  • Floor plates: The machine uses multiple floor plates (at least 4) for the base.
  • Red spanwires: These are part of the grab mechanism and gantry.
  • Aluminium cable channel: Used for cable management, indicating a need to protect and organize wiring.
  • Speakers: The presence of speakers suggests audio feedback for gameplay.
  • Control panel: The main interface for the player, connected via a "mains lead".
  • Power connection: The crane connects to the "current network (outside the head)", indicating a standard electrical power requirement, likely 230 V as suggested by a warning label in one of the images.
  • Red balls: These are the prizes or game elements that players attempt to grab.

Usage Features

The manual focuses on assembly, but some usage features can be inferred:

  • Prize Redemption: The primary usage is for players to win prizes (red balls).
  • Interactive Gameplay: The crane is controlled by players, offering an interactive experience.
  • Modular Design: The prize-box is removable, allowing for easy restocking of prizes.
  • Visible Prizes: The transparent enclosure allows players to see the prizes, enhancing appeal.
  • Audio Feedback: The presence of speakers suggests that the game provides sound effects or music during gameplay.
  • Robust Construction: The use of various screws, bolts, and metal/aluminum profiles indicates a durable machine designed for public use.

Maintenance Features

The assembly instructions also hint at maintenance aspects:

  • Easy Prize Restocking: The prize-box is designed to be easily removed and re-inserted, facilitating quick restocking of prizes.
  • Accessible Components: The assembly process involves attaching and detaching various panels and components, suggesting that internal parts like the gantry, wiring, and speakers are accessible for maintenance and repair.
  • Cable Management: The use of an aluminum cable channel helps organize and protect internal wiring, making it easier to trace and repair electrical connections.
  • Modular Construction: The machine's construction from distinct modules (e.g., front wall, back wall, roof panel, floor plates, prize-box) implies that individual components can be replaced or repaired without disassembling the entire machine.
  • Removable Gantry: The gantry is installed as a separate unit, indicating it can be removed for maintenance or repair of its mechanical and electrical components.
  • Protection Foil: The mention of removing a "protection foil" from the aluminum cable channel suggests that sensitive components are protected during shipping and can be easily uncovered for operation or maintenance.
  • Wheelblocks for Mobility: While primarily for stability, the wheelblocks might also aid in moving the machine for maintenance or relocation.

In summary, the ELAUT Big One II is a robust, large-scale prize crane game designed for commercial use, featuring a modular construction for ease of assembly, prize restocking, and maintenance. It incorporates a gantry system for player interaction and is built with durable materials to withstand public use.

ELAUT The Big One II Specifications

General IconGeneral
BrandELAUT
ModelThe Big One II
CategoryArcade Game Machines
LanguageEnglish

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