Display resolution support
Display resolution supportDisplay resolution support
Display resolution support
Analog support for 2048x1536 @ 85 Hz on each output connector.
Digital support for 1920x1200 @ 60 Hz on each output connector.
Additional product features
Additional product featuresAdditional product features
Additional product features
Image quality features
Image quality featuresImage quality features
Image quality features
2x/4x/6x Anti-aliasing modes; multi-sample algorithm with gamma
correction, programmable sparse sample patterns, and centroid
sampling
2x/4x/8x/16x Anisotrophic Filtering modes; up to 128-tap texture
filtering
High resolution texture support (up to 4K x 4K)
Hardware supported overlays, antialiased points and lines, 2 sided
lighting, occlusion culling
Avivo video and display
Avivo video and displayAvivo video and display
Avivo video and display
platform
platformplatform
platform
64-Bit per pixel floating point HDR supported throughout the pipeline,
includes support for blending and multi-sample anti-aliasing
32-Bit integer HDR (10:10:10:2) format supported throughout the
pipeline, includes support for blending and multi-sample anti-aliasing
Programmable video
Programmable videoProgrammable video
Programmable video
processor
processorprocessor
processor
Accelerated MPEG-2, MPEG-4, DiVX, WMV9, VC-1 and H.264
decoding and transcoding
Seamless pixel shader integration with video in real-time
Display output
Display outputDisplay output
Display output
16-bit per channel floating point HDR and 10 bit per channel DVI
output
Programmable piecewise linear gamma correction, colour correction,
and colour space conversion (10-bits per colour)
Complete independent colour controls and video overlays for each
display
High quality pre- and post-scaling engineers with underscan support
for all outputs
Content-adaptive de-flicker filtering for interlaced displays
Spatial/temporal dithering enables 10-bit colour quality on 8 and 6-
bit displays
VGA mode support on all outputs
Shader Engine
Shader EngineShader Engine
Shader Engine
Supports Microsoft DirectX 9.0 Shader Model 3.0 programmable
vertex and pixel shaders in hardware
Full speed 128-bit floating point processing for all shader operations
Dedicated branch-execution units for high performance dynamic
branching and flow control
Dedicated texture address units for improved efficiency
Up to 128 simultaneous pixel threads
Multiple Render Target (MRT) support
Render to vertex buffer support
Supported graphics APIs
Supported graphics APIsSupported graphics APIs
Supported graphics APIs
OpenGL 2.0, Microsoft DirectX 9.0
Available graphics drivers
Available graphics driversAvailable graphics drivers
Available graphics drivers
HP-tested Windows XP
HP-tested Linux
HP qualified drivers may be preloaded or available from the HP support web
site:
http://h20000.www2.hp.com/bizsupport/TechSupport/
Product.jsp?
prodTypeId=12454&prodCatId=296719&locale=en_US&taskId=135
ATI FireGL™ V3350
ATI FireGL™ V3350ATI FireGL™ V3350
ATI FireGL™ V3350
(Part# RV705AA)
Form Factor
Form FactorForm Factor
Form Factor
ATX
Graphics Controller
Graphics ControllerGraphics Controller
Graphics Controller
RV515
QuickSpecs
HP xw4400 Workstation
HP xw4400 WorkstationHP xw4400 Workstation
HP xw4400 Workstation
Technical Specifications - Graphics
DA - 12568 Canada — Version 12 — March 2, 2007
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