Shading architecture
Shading architectureShading architecture
Shading architecture
Supports Microsoft DirectX 9.0 Shader Model 3.0 programmable vertex and
pixel shaders in hardware
Full speed 128-bit floating point processing for all shader operations
Dedicated branch-execution units for high performance dynamic branching
and flow control
Dedicated texture address units for improved efficiency
Up to 128 simultaneous pixel threads
Multiple Render Target (MRT) support
Render to vertex buffer support
Supported graphics APIs
Supported graphics APIsSupported graphics APIs
Supported graphics APIs
OpenGL 2.0
DirectX 9.0
Available graphics drivers
Available graphics driversAvailable graphics drivers
Available graphics drivers
Microsoft Windows XP Professional qualified drivers may be preloaded or
available from the HP support Web site:
http://welcome.hp.com/country/us/eng/software_drivers.html
.
HP-tested Windows XP and Linux
NVIDIA Quadro FX 1500,
NVIDIA Quadro FX 1500,NVIDIA Quadro FX 1500,
NVIDIA Quadro FX 1500,
256 MB
256 MB256 MB
256 MB
(Part# ES355AA)
Form Factor
Form FactorForm Factor
Form Factor
ATX
Bus Type
Bus TypeBus Type
Bus Type
PCI Express x16
Memory
MemoryMemory
Memory
256 MB 625 MHz GDDR3 SDRAM unified frame buffer, Z-buffer and
Texture storage
Connectors
ConnectorsConnectors
Connectors
2 dual-link DVI-I + 9-pin HDTV output
Display resolution support
Display resolution supportDisplay resolution support
Display resolution support
Dual integrated analog display controllers supporting up to two analog
displays at 2048x1536 @ 85Hz on both displays or dual digital displays at
1920x1200 (single-link) and 3840x2400 (dual-link).
NVIEW advanced multi-display desktop and application management
seamlessly integrated into Microsoft Windows
RAMDAC
RAMDACRAMDAC
RAMDAC
Dual 400 MHz integrated
Architecture features
Architecture featuresArchitecture features
Architecture features
256-bit memory interface
128-bit IEEE floating-point precision graphics pipeline
128-bit colour precision
12-bit sub-pixel precision
8x FSAA at 1920x1200, 4x at 2048x1536, rotated grid FSAA sampling
algorithm
Hardware accelerated antialiased points and lines
Hardware OpenGL overlay planes
Hardware accelerated two-sided lighting
Hardware accelerated clipping planes
3rd generation occlusion culling
3D volumetric texture support
Quad-buffered stereo
Dual Link DVI enabling driving digital displays up to 3840x2400 (24Hz)
Shading architecture
Shading architectureShading architecture
Shading architecture
Fully programmable GPU
Long fragment programs (up to 65,536 instructions)
Long vertex programs (up to 65,536 instructions)
Looping and subroutines (up to 256 loops per vertex program)
Dynamic flow control
Conditional execution
Supported graphics APIs
Supported graphics APIsSupported graphics APIs
Supported graphics APIs
OpenGL 2.0
DirectX 9.0
QuickSpecs
HP xw4400 Workstation
HP xw4400 WorkstationHP xw4400 Workstation
HP xw4400 Workstation
Technical Specifications - Graphics
DA - 12568 Canada — Version 12 — March 2, 2007
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