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Korg DW-6000 - Page 24

Korg DW-6000
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4 WRITING PROGRAMS TO
MEMORY
Program
Write
Procedure
[E
Create a
sound (as
described in the
previous section of
this
manual).
USet
the
rear
panel
WRITE
switch
to
the
ENABLE posi-
tion.
WRITE
ENABLE
DISABLE
n r
d
Press the
WRITE switch
(button)
on the
front panel.
Q
At this
point the display will show the
originally
selected
program number,
flashing
°"^"doff-
-Flashing
SUse
the
NUMBER keys to
select
the
program
location
where
you
want to store
your sound.
Example:
^
Storing
your
sound at
program
number^S'.
3
Press
[
] KS^H
Display will
show
a
dash in the
right
digit.
I
Mil ^m
L J
rr
Repositioning
Sounds
in
IVIemory
If you always use
particular
sounds
in the same
order In
a song
or stage
performance,
then you
can simplify your
life
by
storing the
sounds
in the
same
order in which they
will be used.
That
Is, store
your first
sound under pro-
gram number
1,
the
second
sound
under program
num-
ber
2,
and
so
on.
You
can
then
use a footswitch to ad-
vance
from one
sound to
the next, as
you
need it. Sounds
are
repositioned by copying
them from
their present pro-
gram
number to a
different
program
number.
[ESet
the
rear panel
WRITE
switch to
the
ENABLE posi-
tion.
WRITE
ENABLE
DISABLE
n r
fT*
muse
the
NUIVIBER keys to
select
the
program
number
of
the sound
that you
want to
reposition.
Example:
Copying the
sound
in
program
number
I
I to
another
program
number.
©Turn
on
the
PROGRAM
switch.
a
LED
is on.
©Press the
NUMBER
keys to
select
program
number,'
/.
'^
Press
y
ESZEl
Your sound
now occupies the memory space called program
number^'-/. The previous contents of this space have been eras-
ed.
I
1
I
Caution
[
Be sure to return the
rear
panel WRITE
switch
to
the
I DISABLE
position after
completing this
procedure.
This
I
helps protect against
accidental
overwriting
(erasure) of
I memory contents.
I
3,
Press
the
WRITE
switch
(button)
on
the
front
panel.
Flashing
Previously
selected
program
number
flashes
on and
off.
Q
a
Use the
NUMBER keys to select
the program
number
where you
want the sound
to
be
located.
Note that
this
erases the
previous contents
of
the
new
program
number.
But is does not
erase
the
contents of
the old
program
number.
That means
that
you now
have the
same
sound at the old
and new
program
number.
il
Follow steps
m
through
H
above, to
rearrange
your
sounds
in the order
that
is most
convenient
for
perfor-
mance.
-tt^

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