P12 = NUMBER OF MINOR TICKETS
(Default 30) (Adjustable 1 - 200)
Set the number of tickets that will be paid out on a minor prize win.
P13 = PRIZE OPTION
(Default TIC) (Adjustable TIC / CoUP)
Sets if the game should calculate prizes in tickets or coupons. Note that with either
setting the game still pays out tickets, but coupons are worth half as much as tickets.
For example, a payout of 20 coupons will actually dispense 10 tickets.
P14 = PRIZES IN FREEPLAY
(Default for all is OFF) (Adjustable ON or OFF)
Sets if the game should vend prizes in free play mode or not.
P15 = ATTRACT MODE ANIMATION
(Default On) (Adjustable ON or OFF)
Sets if the game plays an attract mode animation or not when the game is not being
played.
P16 = TICKET DISPENSER OPTION
(Default 1) (Adjustable 0 - 3)
0 – Mercy ticket payout is disabled
1 – Mercy prizes are paid out after the game has ended, if no jackpot is won
2 – Mercy prizes are paid out after a credit is inserted, before the game begins
3 – Mercy prizes are paid out when the game is in freeplay mode
P17 = NUMBER OF MERCY TICKET
(Default 1) (Adjustable 1 - 50)
Set the number of tickets that will be paid out on a mercy win.
P18 = ERROR MESSAGE OPTION
(Default 1) (Adjustable 1 - 4)
P19 = COMMON COIN ENABLE
(Default ON) (Adjustable ON or OFF)
This setting controls whether a common coin system is active or not, when sets to
OFF this means both coin inputs operate separately and different settings can be
made for each coin input and both coin inputs act separately. When sets to ON this
mean both coin inputs will act like one coin input. This can be used when a DBA
(set on 4 pulses per $1) and a 25c coin mech is used.
P20 = MODE TICKET MECH
(Default OFF) (Adjustable ON or OFF)
When this setting is off, tickets will be counted on separate ticket mech counters.
When set to on, tickets will only be counted on the ticket mech 1 counter. In both
settings, both ticket mechs are used to pay out tickets.