3-7
Algorithms and Parameters
PCM 91
CONCERT HALL
This algorithm emulates a real concert
hall. The reverberation is very clean, and
designed to remain behind the direct
sound — adding ambience, but leaving
the source unchanged. This effect has a
relatively low initial echo density which
builds up gradually over time.
This algorithm also features a post-
reverb compressor which can be used to
shape the reverb tail in unusual ways.
Spatial EQ controls, following the
compressor, can be used to widen or
narrow low-frequency stereo separation.
A dry signal path allows you to process
material with or without reverberation.
This is useful in live recordings.
2 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8
3 3.0 3.1 3.2
4 4.0 4.1 4.2 4.3 4.4
5 5.0 5.1 5.2
6 6.0 6.1 6.2 6.3
7 7.0 7.1 7.2 7.3 7.4 7.5 7.6
0 0.0 0.1 0.2 0.3 0.4
1 1.0 1.1 1.2 1.3 1.4
Controls Mix
Time
Design
Reflect
Compress
Expand
Spatial EQ
Modulation
Patches
In Lvl In Width RvbOutLvl Out Width
Low Rt Mid Rt Crossover Rt HC Pre Delay
Size Diffusion Shape Spread Def Chorus Link High Cut
*Mstr Dly/Lvl *Dly/Lvl L *Dly/Lvl R
Ratio Threshold Gain LookAhead Attack
Ratio Threshold Gain
Premix Crossover Gain BassBoost
*Mod:LFO1 *Mod:LFO2 *Mod:AR Env *Mod:Follow *Mod:Latch *Mod:Sw 1 *Mod:Sw 2
Patch 5 Patch 6 Patch 7 Patch 8 Patch 9Patch 4Patch 3Patch 2Patch 1Patch 0
2.9
Depth Spin
4.5
Release
7.7 7.8
*Mod:S&Hold*Mod:Delay
Custom *ADJUST *Control 1 *Control 2 KeyWord 2 KeyWord 3 KeyWord 4*Control 3 *Control 4 KeyWord 1