3. SWELL reverb, the Swell machine brings in the reverb gradually
behind the d signal for subtle evolving textures, like having a volume
pedal on the wet sound.
● Decay
● Mix, If the d sound is removed, and set the RiseT parameter to 0, it
can mimic the sound of string instruments such as the violin.
● HPass
● LPass
● RiseTime, it adjusts the rise time of the swelled signal, l suggest you
choose shoer times for single-line soloing or longer times for ambient
chord work.
4. Spring reverb, it is a common type of reverberation.The sound signal
is transmitted to the spring tank, and the pickup picks up the resonant
sound of the spring tank, to mimics the reverberation eect produced in
space.
● Decay
● Mix
● HPass
● LPass
● Combs, control the number of springs.
5. Shimmer reverb, there is a pitch-shift sound in the wet sound. Adjust
the pitch of the pitch-shift sound, you can get the dissonant inteal,
create a sca background sound. You also can get the harmonic
inteal, it's awondeul sound, a resplendent and uneahly ambience.
The Amount parameter allow for a range of shimmer eects from
laid-back and subtle to full-blown majestic splendor.
● Decay
● Mix
● Tone, Adjust the high frequency of the reverb wet sound.
● Pitch, Adjust the pitch of the pitch-shift sound, the minimum value is
the same as the original sound, the maximum value is two octaves
above the original sound.
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