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MegaTech nirvana - Collision Rule; Penalties for Collisions

MegaTech nirvana
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16
The leeward boat is not permitted to sail past head to wind to “luff up”
the other boat.
When your boats bow is facing directly into the wind, it is called “head
to wind.” If you steer your boat into the wind, past the point when it
is head to wind, you have sailed “past head to wind.” The leeward boat is not
permitted to sail past head to wind to “luff up” the other boat. If you do, you
lose the right of way, regardless of which tack you are sailing on. If there is a
collision after the leeward boat is past head to wind, the leeward boat must do
a penalty turn (see Rule 5).
5. Collision Rule
Whenever you collide with
another boat, or fail to avoid a
collision, you must sail clear of
all other boats and complete a
penalty turn before continuing
the race. Before the start of each
race, the race committee or racers
turns. Generally, only one turn is required in light wind conditions.
Collision Rule

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