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Power | USB bus-powered |
---|---|
Pads | 16 |
Other Controllers | Touch strip |
Connectivity | USB |
Software | Maschine Software |
Dimensions | 12.6 x 1.77 inches |
Weight | 2.2 lbs |
System Requirements | macOS 10.12 or later, Windows 10, Intel Core i5 or equivalent, 4GB RAM |
Details on information sources for MASCHINE, including Quick Start Guide, Manual, and online resources.
Explains signage, text highlighting, and icon usage for understanding manual notation and potential issues.
Highlights new features added to MASCHINE 2.7.10, including new hardware support.
Details new features added to MASCHINE 2.7.8, including hardware support and software improvements.
Lists improvements for MASCHINE 2.7.7, focusing on audio plug-in and pattern editor updates.
Details new features in MASCHINE 2.7.4, including audio plug-in improvements and general enhancements.
Outlines new features and improvements for MASCHINE 2.7.3, covering audio plug-ins and controller functionality.
Introduces main areas and concepts of MASCHINE, covering project overview, hardware, and software.
Explains the structure and content of a MASCHINE Project, including sound content and arrangement.
Provides a basic reference of the MASCHINE hardware controller, detailing its main sections.
Details the MASCHINE software interface, covering header, browser, arranger, control area, and pattern editor.
Defines key MASCHINE terms: Arranger, Browser, Effect, Event, Group, Ideas View, Master, Pattern, Plug-in, Project, Scene, Section, Song view.
Explains how to adjust the MASCHINE GUI, including interface size, view switching, and showing/hiding elements.
Covers frequent operations like adjusting volume, swing, tempo, undo/redo, and focusing on elements.
Describes the NKS software instrument format and its integration with MASCHINE and KOMPLETE KONTROL hardware.
Explains the differences between running MASCHINE as a standalone application or as a plug-in within a host.
Details the Preferences panel for specifying various settings for MASCHINE, covering General, Audio, MIDI, and Default pages.
Explains how to integrate MASCHINE into a MIDI setup, covering synchronization and MIDI mode.
Describes how to synchronize MASCHINE with Ableton Link on the same network for beat, phase, and tempo alignment.
Introduces general concepts about the Browser, including its role in organizing and categorizing projects, sounds, and samples.
Explains the MASCHINE Library's function in organizing and accessing files, including factory content and user content.
Details how to search for and load files from the MASCHINE Library using various tools and filters.
Covers useful tools in the Browser's Control bar for finding and checking files, such as Autoload and Prehear.
Explains how to use Favorites to quickly view and browse frequently used items, serving as an additional filter.
Describes how to assign and edit tags and properties to MASCHINE files using the Attribute Editor for easier browsing.
Explains how to browse your file system and import desired folders into your MASCHINE Library via the FILES pane.
Provides guidance on locating missing Samples when loading a MASCHINE Project, with options to ignore or locate them.
Describes the Quick Browse feature for quickly recalling search queries and finding files with a single click.
Explains the hierarchical organization of objects in a MASCHINE Project: Sounds, Groups, and Master.
Details global editing functions for Sounds and Sound slots, including loading, pre-listening, renaming, and saving.
Describes global editing functions for Groups, covering creation, loading, renaming, color changes, and saving.
Explains how to save single Groups or whole Projects, and how to export audio from various sources.
Covers importing REX files and MPC programs into MASCHINE, detailing supported parameters and formats.
Explains how to optimize pad reaction to playing, covering pad modes, base key, choke groups, and link groups.
Details how to adjust Key, Choke, and Link parameters for multiple Sounds simultaneously.
Introduces intuitive playing tools like Mute/Solo, Choke All Notes, Groove, and Hardware Shortcuts.
Covers performance features inspired by KOMPLETE KONTROL, including Scale, Chord, and Arp engines.
Explains how to create, update, or recall Lock snapshots for quick parameter recall and live performance.
Provides a general overview of Plug-ins, including where to find them, how to adjust settings, and manage them.
Details the Sampler Plug-in, its parameters, and how to use it for playing back samples and shaping sounds.
Explains how to load, adjust, and manage Native Instruments and external VST/AU plug-ins within MASCHINE.
Guides on loading audio loops into the Audio Plug-in, including drag-and-drop and browser integration.
Details how to access the Audio Plug-in Editor for editing audio, including range adjustment and destructive edits.
Explains the Loop mode for the Audio Plug-in, its playback behavior, and waveform visualization.
Describes Gate mode for chopping and pitching samples, and editing MIDI events in the Pattern Editor.
Covers general use and features of Drumsynths, including managing plug-ins, engines, and parameter organization.
Details the Kick Drumsynth, its various engines (Sub, Tronic, Dusty, Rasper, Snappy, Bold, Maple, Push), and their parameters.
Describes the Snare Drumsynth, its engines (Volt, Bit, Pow, Sharp, Airy, Vintage, Chrome, Iron, Clap), and parameters.
Explains the Hi-hat Drumsynth, covering its engines (Silver, Circuit, Memory, Hybrid) and their parameters.
Details the Percussion Drumsynth, including its engines (Fractal, Kettle, Shaker) and their parameters.
Covers general use and features of the Bass Synth, including managing plug-ins and parameter organization.
Details the parameters of the Bass Synth, covering OSC, Filter, Envelope, and Advanced pages.
Provides general points on Patterns and the Pattern Editor, covering event creation, editing, and navigation.
Explains how to record Patterns in real time using the controller, covering overdub and replace modes, metronome, and count-in.
Details how to program Patterns using the step sequencer, covering step mode basics and event editing.
Covers various creation and editing commands for events/notes using mouse actions in the Pattern Editor.
Explains how to modulate parameters using Auto-write and the Control Lane, covering modulation vs. automation.
Guides on creating MIDI tracks from scratch for Sounds, covering MIDI automation and data export.
Details how to organize Patterns, Pattern slots, and Pattern banks, covering the Pattern Manager and Pattern Mode.
Explains how to export MIDI and audio from Patterns, and import MIDI to Patterns using drag-and-drop.
Describes MASCHINE's audio routing system, covering hierarchical channels and customizing routings.
Explains how to control MASCHINE parameters via MIDI and host automation, covering incoming and outgoing MIDI.
Details how to create custom parameter sets using Macro Controls for live performance and parameter manipulation.
Explains the basic operation of the Mix view, comparing it to Arrange view and detailing its elements.
Describes the Mixer interface for adjusting level and routing settings of channels, including display modes and layouts.
Explains the horizontal bar listing Plug-ins loaded in a channel, detailing their arrangement and functionality.
Details the Plug-in Strip in Mix view, showing loaded Plug-ins and their individual panels.
Details the procedure for applying effects at Sound, Group, or Master level, including adding effects and other operations.
Explains how to apply effects to external audio signals routed into MASCHINE, covering input configuration and processing.
Guides on creating send effects by setting up Sounds/Groups and routing audio signals for shared effects.
Describes creating multi-effect units by chaining Sounds or Groups, and organizing effects for live performance.
Details dynamic effects like Compressor, Gate, Transient Master, Limiter, and Maximizer.
Explains filtering effects including EQ and Filter, covering their parameters and applications.
Covers modulation effects like Chorus, Flanger, FM, Freq Shifter, and Phaser, detailing their parameters and uses.
Describes spatial and reverb effects such as Ice, Metaverb, Reflex, Reverb, and Plate Reverb.
Details delay effects including Beat Delay, Grain Delay, Grain Stretch, and Resochord.
Covers distortion effects like Distortion, Lofi, and Saturator, explaining their modes and parameters.
Describes eight complex multi-effects for live performance, including Filter, Flanger, Burst Echo, Reso Echo, Ring, Stutter, Tremolo, and Scratcher.
Introduces the Arranger and its two views: Ideas view and Song view, explaining their purposes and switching between them.
Explains how to experiment with musical ideas, create Patterns, Scenes, and manage them in the Ideas view.
Details how to sequence Scenes into Sections to create a song arrangement, manage sections, and adjust their properties.
Explains how to access the Sample Editor in the software and enter Sampling mode on the controller.
Covers recording audio signals, including opening the Record page, selecting source/mode, and arming/starting/stopping.
Details how to adjust sample start/end points and apply audio processing functions using the Sample Editor.
Explains how to slice loops to extract sounds, export slices, and adjust slicing settings.
Describes creating Sounds with multiple Samples across keyboard and velocity ranges using Zones.
Provides tips on preparing for live performance, including hardware focus, pad customization, and CPU check.
Covers basic live performance techniques like Mute/Solo, Step Sequencer variations, and Note Repeat.
Offers special tricks for live playing, such as changing pattern length, using loops, and loading long audio files.
Provides information on accessing the Online Knowledge Base for useful product information and issue resolution.
Details how to contact Native Instruments Technical Support for assistance with product issues not covered by documentation.
Information on contacting Registration Support for issues related to product activation procedures.
Guides on how to use the Native Instruments User Forum to discuss product features and get community support.
Defines the Arranger as the main area for organizing melodies and rhythms, with Ideas view and Song view.
Explains Song view for combining Scenes and arranging them into a song on the Timeline.
Describes the Autoload feature, which instantly loads selected items from the Browser into the current context.
Defines the Browser as the interface for accessing MASCHINE objects like Projects, Groups, Sounds, and Samples.
Explains a bussing point as a signal path entry for accepting signals from various locations in the audio routing system.
Defines Channel properties as parameter sets for Sound, Group, or Master, independent of Plug-ins.
Describes the Control area as the central part of the MASCHINE window for adjusting parameters and properties.
Explains the Control Lane for editing automation points for automated parameters.
Defines Control mode as the default mode for the controller, allowing real-time play, record, and parameter adjustment.
Defines an effect as modifying audio material, including internal and VST/AU plug-in effects.
Defines events as individual drum hits or notes that make up a Pattern, visualized as rectangles in the Step Grid.
Explains Groove properties controlling rhythmic relationships and swing for events.
Defines a Group as containing 16 Sound slots, insert effects, and unlimited Patterns.
Describes Group view in the Pattern Editor, showing events for all 16 Sound slots of a Group.
Explains Ideas view for experimenting with musical ideas without a timeline, creating Patterns and Scenes.
Defines an insert effect as an effect directly inserted in the audio signal path for processing.