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Weight | 4.85 lbs (2.2 kg) |
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Pads | 16 velocity-sensitive pads with aftertouch |
Connectivity | USB, MIDI In/Out |
Software | Maschine Software |
Compatibility | Mac and PC |
Power Supply | USB powered |
Audio Interface | No built-in audio interface |
Sequencer | Yes, pattern-based sequencer |
Sampling | Yes, integrated sampler |
Effects | Yes, includes a variety of effects |
Encoders | 8 knobs with LED ring indicators |
DAW Integration | Yes, works as a plugin within most major DAWs |
Guides on where to start with MASCHINE, including setup and getting started resources.
Explains the signage, text highlighting, and formatting conventions used in the manual.
Defines key terms and concepts such as Browser, Project, Sound, Group, Master, Pattern, and Scene.
Explains how to customize the MASCHINE GUI display and layout for optimal workflow.
Introduces common operations like setting focus on Groups/Sounds and switching levels.
Details the Native Kontrol Standard (NKS) format for third-party integration.
Discusses differences between MASCHINE as a standalone app or within a host.
Explains how to access and configure various settings in the Preferences panel.
Guides on integrating MASCHINE with external MIDI equipment and setups.
Explains how to synchronize MASCHINE using Ableton Link protocol for beat, phase, and tempo.
Describes general concepts about the MASCHINE Browser, including library organization and file types.
Details how to search for and load files from the MASCHINE Library using various filters and tools.
Covers additional tools for browsing the MASCHINE Library, such as Autoload, Pre-listening, and File Information.
Explains how to use the Favorites feature to quickly access frequently used items.
Guides on assigning and editing tags and properties for MASCHINE files to facilitate searching.
Explains how to browse the file system and import desired folders into the MASCHINE Library.
Provides guidance on locating missing samples when loading MASCHINE Projects.
Describes the Quick Browse feature for recalling previous search queries to find files.
Explains the hierarchical organization of MASCHINE Projects into Sounds, Groups, and Master.
Covers global editing functions for Sounds and Sound slots, including loading, renaming, and color.
Details global editing functions for Groups, such as creating, loading, renaming, and deleting.
Describes how to save single Groups or whole Projects and export audio from various sources.
Explains how to tailor pad behavior, including pad modes, base key, choke, and link groups.
Covers adjusting Key, Choke, and Link parameters for multiple Sounds simultaneously.
Details how to adjust the base key for selected pads/Sound slots in software and on the controller.
Introduces intuitive playing tools like Note Repeat, Mute/Solo, Groove, and Hardware Shortcuts.
Covers Scale and Chords engine, Arp engine, and their integration with controllers.
Provides a general overview of Plug-ins, where to find them, how to adjust settings, and manage them.
Offers a detailed description of the Sampler Plug-in parameters and its 6 pages.
Explains how to load VST/AU plug-ins from Native Instruments and third-party manufacturers.
Explains the fundamental concepts of Patterns, including events, modulation, and banks.
Details methods for recording Patterns in real time, including overdub and replace modes.
Guides on programming Patterns using the step sequencer and its modes.
Covers creating, selecting, and editing events/notes and modulation within Patterns.
Explains how to record and edit parameter changes for modulation in MASCHINE.
Guides on creating MIDI tracks from scratch for any Sound within a MASCHINE Project.
Describes how to organize Patterns, Pattern slots, and Pattern banks within a Project.
Explains how to export MIDI and audio from Patterns and import MIDI to Patterns.
Details MASCHINE’s audio routing system and how to customize it for specific needs.
Covers flexible MIDI remote control and host automation facilities for MASCHINE parameters.
Explains how to use Macro Controls to assign and manipulate parameters for quick access.
Describes the basic operation of the Mix view and its comparison to Arrange view.
Details the Mixer’s layout for adjusting level and routing settings of channels in one go.
Explains the horizontal bar listing all Plug-ins loaded in a channel and their processing order.
Provides an intuitive representation of loaded Plug-ins in a channel, each with its own panel.
Guides on using the dedicated Mix mode on the controller to adjust Level and Pan parameters.
Describes the general use and features of the Drumsynths, including management and parameter organization.
Details the Kick Drumsynth engines, parameters, and their characteristics.
Explains the Snare Drumsynth engines, parameters, and their sound capabilities.
Covers the Hi-hat Drumsynth engines, parameters, and sound generation methods.
Details the Tom Drumsynth engines, parameters, and sonic possibilities.
Explains the Percussion Drumsynth engines, parameters, and sound characteristics.
Covers the Cymbal Drumsynth engines, parameters, and sound generation methods.
Details procedures for adding and managing effects at Sound, Group, or Master levels.
Explains how to apply effects to external audio sources routed into MASCHINE.
Guides on setting up Sounds/Groups as send effects and routing audio to them.
Explains how to build multi-effects by chaining Sounds or using effect combinations.
Details Dynamics effects like Compressor, Gate, Transient Master, Limiter, and Maximizer.
Covers EQ and Filter effects for shaping the audio signal's frequency content.
Explains modulation effects such as Chorus, Flanger, FM, Freq Shifter, and Phaser.
Describes spatial and reverb effects like Ice, Metaverb, Reflex, Reverb, and Plate Reverb.
Details delay effects including Beat Delay, Grain Delay, Grain Stretch, and Resochord.
Covers distortion effects like Distortion, Lofi, and Saturator for adding grit and character.
Explains complex multi-effects for spontaneous control in live performance and recording.
Explains the Arranger's role in organizing Scenes, Patterns, and Clips for song structure.
Details how to manage Scenes, including creating, deleting, duplicating, and renaming them.
Covers controlling playback, selecting Scenes, and using Loop Range for live performance.
Explains how to trigger MASCHINE Scenes using MIDI Note or Program Change messages.
Describes the Arrange Grid's function in quantizing timeline modifications for various features.
Explains how to quickly set common Pattern lengths using the controller.
Guides on how to access the Sample Editor in software and on the controller.
Details how to record new Samples using MASCHINE, including source and mode selection.
Explains how to adjust start/end points and apply destructive audio processing to Samples.
Covers chopping loops to extract single Sounds, rearranging loops, and applying quantization.
Explains how to create multi-sample Sounds by mapping Samples to key and velocity ranges.
Guides on switching keyboard focus between MASCHINE instances and other modes.
Details how to control MASCHINE transport functions using the KOMPLETE KONTROL S-SERIES keyboard.
Explains how KOMPLETE KONTROL S-SERIES keyboards integrate with MASCHINE Projects, Sounds, and Groups.
Guides on browsing the MASCHINE Library directly from a KOMPLETE KONTROL S-SERIES keyboard.
Covers Scale and Chords engine, Arp engine, and their integration with controllers.
Explains the behavior and customization of the touch strips on the KOMPLETE KONTROL S-SERIES keyboard.
Guides on recording modulation from a KOMPLETE KONTROL S-SERIES keyboard using Auto-write mode.
Details how to adjust keyboard settings via the Hardware page in MASCHINE's Preferences panel.
Explains the Arpeggiator's 'Hold' function for latching notes.
Provides information on the integration of KOMPLETE KONTROL S88 keyboards with MASCHINE workflows.
Lists common issues and possible solutions for MASCHINE software operation.
Provides information on accessing the Knowledge Base, Technical Support, and User Forum.
Offers tips on hardware focus, pad customization, CPU check, and naming/coloring for live performance.
Covers essential live performance techniques like Mute/Solo, Scene Mode, Step Sequencer, and Note Repeat.
Provides tips on changing Pattern Length for variation and loading/playing long audio files.