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Nvidia GeForce2 Ti SP6600Ti User Manual

Nvidia GeForce2 Ti SP6600Ti
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2
1. NVIDIA GeForce2 Ti
Memory Size:
SP6600TI/32M GeForce2 Ti 32MB on Board with DDRSDRAM
SP6600TI/32M-TV GeForce2 Ti 32MB on Board with DDRSDRAM +TV out
SP6600TI/64M GeForce2 Ti 64MB on Board with DDRSDRAM
SP6600TI/64M-TV GeForce2 Ti 64MB on Board with DDRSDRAM +TV out
GeForce2 Ti, redefines graphics for mainstream computers, delivering 1 billion pixels/sec. rendering
power and producing an amazing 6.4GB/sec. of bandwidth. The GeForce2 Ti provides consumers with
unprecedented visual experiences at mainstream price points.
Transform and Lighting (T&L) are two very mathematically intense processes. Combined, T&L radically
enhance photo-realism to create worlds that come alive on your screen. NVIDIA GPUs use separate T&L
engines so that each can run at maximum efficiency.
The NVIDIA Shading Rasterizer(NSR) combined with the blazing fill rate of an NVIDIA GPU, delivers
incomparable resolution and accuracy. Complex scenes are now rich with detail. Features such as per-
pixel bump mapping can be utilized to a more dramatic visual effect.
NVIDIA's high-definition video processor covers the most expensive part of HDTV by transforming your
computer into the optimal home entertainment system.
1.1 NVIDIA GeForce2 Ti DDR SDRAM Features
2ND-GENERATION GPU FEATURES
Per-Pixel Shading 8 Texels Per Clock
High Definition Video Processor 2nd-generation T&L Engines
High Performance Hardware Anti-aliasing Double Data Rate (DDR) Memory
256-bit Graphics Architecture Cube Environment Mapping
AGP 4X with Fast Writes Industrys only true 32-bit Z/Stencil
32-bit color DirectX Texture Compression
DXTC Support
PERFORMANCE
1.0 Giga Texel Fill Rate >31 Million Triangles/sec
6.4GB/sec Memory Bandwidth 350 MHz RAMDAC
Maximum 3D/2D resolution of 2048 x 1536 @ 75Hz
Complete DirectX 7, DirectX 6 and DirectX 5 support
Memory configurations, up to 64MB DDR SDRAM
VISUALLY STUNNING INTERACTIVE 3D
Optimized DirectX and OpenGL acceleration 256-bit graphics engine
8 texture-mapped, filtered, lit texels per clock cycle Single pass multi-texturing
HW Anti-aliasing 32-bit Z/stencil buffer
High Quality Texture Filtering, including Anisotropic Per-pixel lighting and shading
Per-pixel dot product 3 bump mapping Cub environment mapping Projective textures
Multi-texture and multi-pass
Texture modulation Light maps
Reflection maps Procedural textures
DX6 texture compression Fog and Depth Cueing
Radial or linear Per-vertex or per-pixel
Advanced per-pixel, perspective-correct texturing and shading
BRDF Support: Bi-Directional Reflectance Distrubtion Functions
HIGH-PERFORMANCE 256-BIT 2D ACCELERATION
Optimized for multiple color depths including 32, 24, 16, 15, and 8-bits per pixel
True-color hardware cursor
Multi-buffering (double, triple, quad buffering) for smooth animation and video playback
HIGH-QUALITY HDTV/DVD PLAYBACK
Independent hardware color controls for video overlay
Hardware color space conversion (YUV 4:2:2 and 4:2:0)
5-tap horizontal by 3-tap vertical filtering
8:1 upscaling and downscaling
Per-pixel color keying
DVD sub-picture alpha blended compositing
High Definition Video Processor (HDVP) for full-screen, full-frame video playback of all

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Nvidia GeForce2 Ti SP6600Ti Specifications

General IconGeneral
BrandNvidia
ModelGeForce2 Ti SP6600Ti
CategoryComputer Hardware
LanguageEnglish

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