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Rhodes CHROMA - CASSETTE; Interface Notes; Cassette Operations (Load;Save)

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CASSETTE
INTERFACE NOTES
1.
During
cassette
operations,
turning
off
the
cassette
or
pressing
any
one
of
the
four
cassette
inter-
face
switches
on
the
Chroma
will
abort
the
operation.
During a LOAD
ALL,
the
progtam
number
will
show
the
number
of
the
program
being
read.
if
the
abart
occurred
during
a
program
packet,
or
the
number
of
the
program
about
to
be
read,
if
the
ahart
occurred
between
packets.
2. At
the
end
of
every
cassette
operation,
the
cassette
is
turned
off
by
the
Chroma.
Ta
reenable
the
cassette's
Qwn
controls,
sîmply
press
the
stop
switch
on
the
cassette.
The
Chroma
detects
this
and
immediate1y reenables
the
cassette
for
rewinding
or
whatever.
3.
The
LOAD
ALL
function
makes
no
assumptions
about
which
programs
it
is
to
load.
It
simply
follows
the
instructions
on
the
cassette.
The
SAVE
ALL
puts
a
program
number
1
packet
at
the
beginning
and
stop
packet
at
the
end
of
the
recording,
and
these
tell
the
LOAD
ALL
where
to
start
and
stop.
If
an
errar
occurs
during
a LOAD
ALL,
and
the
tape
was
record·
ed
with
gaps
between
the
cassette,
the
user
may
press
LOAD
ALL
again
to
continue
with
the
next
packet.
However, if
the
user
manipulates
the
cassette
con-
traIs,
the
Chroma
will
detect
this
and
assume
that
the
user
backed
up
the
cassette
one
packet,
sa
the
Chroma
backs up
the
program
number
too.
This
allows
retrying
the
offending
packet.
If
the
user
backs up
the
tape
up
to
the
beginning,
the
Chroma
will
at
first
assume
that
the
tape
was
backed
up
one
packet
only,
but
the
program
number
1
packet
will,
what
occurs
at
the
beginning
of
the
sequence
will
override
this
assumption.
[LOAD ONEI
Attempt
ta
read
one
packet
from
the
cassette.
If
an
errar
accurs,
the
display will
show
"Error."
If
a
program
packet
is
read,
it will be
loaded
into
the
current
program
(pragram
0) so
that
it cùn be ùudî-
tioned,
and
possibly
stored
someplace.
If
a
stop
packet
Îs
read,
the
display
will
show
"OFF,"
and
if
a
program
number
packet
is
read,
the
display
\ViII
show
"Pr
no"
followed
by
the
program
number.
The
lock
switch
has
no
effect.
If
a
subroutine
packet
i5
read,
the
display
will
show
"Subr."
ISAVE
ON
El
Write
one
program
packet
to
the
cassette
from
current
program
with
four
seconds
of
space
before
it.
[LOAD
ALLI
Begin reading
packets
fram
the
cassette
ioto
the
Chroma.
A
program
number
packet
\vill set
the
pro-
gram
number
appropriately.
.-\
stop
packet
will
terminate
the
operation.
.-\
program
packet
wîll
cause
the
pragram
ta
be
written
ioto
the
memory
location
specified by
the
current
program
number.
and
then
causes
the
program
number
to
be incre-
mented,
with
wraparound
from 50
to
1.
If
the
lock
switch
is
locked,
program
packets
will be
checked
for
errors,
but
not
placed in
memory.
If an
error
occurs,
the
program
number
display wiIi
show
the
number
of
the
program
about
to
be read, which
is
usually
one
greater
than
the
number
of
the
prog-ram
that
contained
the
error.
If
a
subroutine
packet
i~
encountered,
the
cassette
will
stop,
leaving
the
subroutine
in
the
cassette
buffer
where
it
can
be
executed
with
[SET
SPLIT],
[25].
[SAVE
ALLI
Write a
program
number
l
packet,
50
program
packets
containing
programs l
through
50,
and
a
stop
packet
to
the
cassette.
About
four
seconds
of
space
will be placed
between
each
packet,
unless
the
lock
switch
is
locked,
in which case no
~pd,'es
will be
pro-
vided.
-15

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