®ÂØÒňΠVS-880 Supplemental Notes
© Roland Corporation U.S. Basic Recording with the VS-880 Page 27 of 29
Play the song up to the place where you want the copy to begin (START of the EDIT in the diagram on
the previous page). When you find it, press the LOC 1 button under the LOCATOR section (the orange
light above the button will turn on) to establish this point as the first locator point. Then, find the place
in the song where you want the copy to end (END of the EDIT in the diagram on the previous page).
Press the LOC 2 button. You have now set two locate points which you can use to define the range of
material that you wish to copy. Finally, find the point in the song at which you want to place the
material weÕre copying. This is called the TO point (TO of the EDIT in the diagram on the previous
page). Press the LOC 3 button to establish this point as LOCATOR 3.
LOOP
NEXT
MARKER
PREVIOUS
TAP
CLEAR
AUTO PUNCH
LOC
1/
LOC
2/
LOC
3/
LOC
4/
12345
67890
1/ 2/ 3/ 4 / CLEAR
LOCATOR
5678
5678
Once we have established our locate points for the START and END of the copy, you can use the LOC
buttons to define them.
8) Assuming you have now established locators for the START, END and TO points of the copy, press the
LOC 1 button to set the copy START time.
9) Press the PARAMETER right button one time to access the FROM point. Press LOC 1 to ensure that the
FROM point is the same as the START point.
10) Press the PARAMETER right button again to access the END point. Press the LOC 2 button which you
have defined as the point where the material weÕre copying ends (See diagram on previous page).
11) Press the PARAMETER right button one more time to access the TO point. Press the LOC 3 button to
select the point that the material will be copied to.
12) Press the PARAMETER right button to access the Copy Time screen. Here, you can use the
TIME/VALUE dial to determine the number of times you want to copy the selection. For example, if we
were copying a two measure drum beat and we wanted it to play throughout the song, we might copy it
30 or 40 times. For now, set the value to 2. This means that the selected material weÕre copying will
start at the TO point and then play twice.
Note: Using this method to duplicate a drum loop requires a Òperfect loop.Ó A Òperfect loopÓ should be
looped precisely to a specific tempo. Many drum loops have odd tempos making this type of operation
difficult to perform accurately.
13) Pressing the PARAMETER right button one more time will bring us to the Track Copy OK ? screen.
Press the YES/ENTER button to proceed.
14) ÒCompleteÓ will be displayed when the VS-880 is finished copying the material. Press the PLAY button
to hear the results.
The Track Cut and Track Erase functions operate in a similar fashion to the Track Copy function with a few
exceptions. The first difference you will notice is that there is only one set of numbers (one Primary Track
and one Virtual Track) to select. The other difference is that there are no FROM or TO points to set. These
settings are unnecessary as cut and erase type edits do not involve moving material from one Track to
another. Aside from these differences the Track Copy procedure that we just covered is similar enough to
Track Cut and Track Erase that you should be able to use it as a guideline for these functions as well.
NOTE: There are two screens in Track Cut and Track Erase that are not found in Track Copy that will be very
useful when performing these types of edits. When you are selecting Virtual Tracks with the TIME/VALUE
dial, if you dial past V. Track 8 you will see an asterisk in place of the V. Track number. This indicates that all
Virtual Tracks for that Primary Track will be edited. For example, if you wanted to erase all Virtual Tracks on
Track 1 you would select Ò1 -
❊
Ó in the display. If you continue turning the TIME/VALUE dial you will see an
asterisk in place of the Primary Track as well (
❊
-
❊
). This indicates that all Tracks (Primary and Virtual) will be
edited.
LOC 2LOC 1