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Sega GENESIS II User Manual

Sega GENESIS II
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Pin
I
Name
1
110
1
Function
No.
I
Input/output request
signal.
"0"
is
output
when
the
address for input/output
is
on
the
low-order 8
bits
(AO-A
7) of
the
16
IORQ
0
address
bus
when
an
input or output
is
given. The
IORQ
signal
is
also
output
together
with
I
the
Ml
signal
when
an
interrupt
is
acknowledged
to
infonn
the
peripheral
LSI
that
the
I
interrupt response vector
can
be
superimposed
on
the
data
bus.
i
READ
signal.
18
RD
0
"0"
is
output while
the
MPU
can
accept the
data
from
a peripheral
LSI.
The
data
in
the
designated
LSI
or
memory
is
gated
by
this signal
and
can
be
superimposed
on
the
MPU
data
bus.
I
WRITE
signal.
19
WR
0
This
is
output
when
the
data
to
be
stored
in
the
memory
or peripheral
LSI
is
superimposed
on
the
MPU
data
bus.
Bus acknowledge
signal.
When
the
BUSREQ
signal
is
input,
the
BUSACK
signal
infonns
the
peripheral LSis
that
20
BUSACK
0
the address
bus
and
data
bus
of
the
MPU
and
the
MREQ,
IORQ,
RD
and
WR
signals
have
been
set to
high
impedance.
WAIT signal.
21
WAIT
I
The
WAIT
signal infonns
the
MPU
that
the designated
memory
or
peripheral
LSI
is
not
ready for
data
transfer. The
MPU
continues
in
the
wait
state
as
long
as
the
WAIT
signal
is
''0".
Bus request signal.
22
BUSREQ
The
BUSREQ
signal requests
to
set
the
address
bus
and
data
bus
of
the
MPU
and
the
I
MREQ,
IORQ,
RD
and
WR
signals
to
high
impedance.
BUSREQ
is
usually
used
as
the
wired
OR
and
a pull-up resistor
is
connected externally.
Reset signal.
23
RESET
I The
RESET
signal initializes
the
MPU
and
should
be
active ("0") for
at
least
3
clock-signal periods.
Signal that indicates machine cycle
I.
-
"0"
is
output together
with
the
MREQ
in
the
command
operation code
fetch
cycle.
When
24
Ml
0
2-byte operation codes
are
executed, M I
is
output
each
time
the
operation code
is
fetched.
M I
is
output
with
the
IORQ
signal
in
the
maskable interrupt acknowledge
cycle.
Refresh signal.
25
RFSH
0
"0"
is
output
when
the
address
that
refreshes
the
dynamic
memory
is
on
the
low-order 7
bits of
the
address
bus.
The
MREQ
signal also goes active ("0")
in
this
state.
26
Vss
-
OV
power supply
27-32
16-bit address
bus.
34-38
AO-AIS
0
Address the
memory
and
input/output
ports.
40-44
The address for refreshing
is
output
during
refreshing.
19

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Sega GENESIS II Specifications

General IconGeneral
BrandSega
ModelGENESIS II
CategoryGame Console
LanguageEnglish

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