Do you have a question about the Sega Shenmue and is the answer not in the manual?
Platform | Dreamcast |
---|---|
Genre | Action-adventure |
Developer | Sega AM2 |
Publisher | Sega |
Release Date (Japan) | December 29, 1999 |
Mode | Single-player |
Director | Yu Suzuki |
Producer | Yu Suzuki |
Media | GD-ROM |
Saving game data to a file at a "Save Point" on memory card.
Main mode for exploration, conversation, and information gathering.
Timed events requiring quick button presses to succeed.
Combat encounters using martial arts moves.
How to initiate and conduct conversations with characters.
Making choices during events via the Action Selector prompt.
Using first-person view and zoom for item examination.
Camera automatically zooming and focusing on specific items.
Performing specific actions on locked-on items.
Accessing and navigating the in-game system menu.
Timed events requiring quick button presses to succeed.
Combat QTEs executed similarly to other QTE events.
Overview of controller inputs for movement and actions in Free Battle.
Performing various martial arts moves using button combinations.
Lists Ryo's starting martial arts moves and their commands.
Reviewing learned moves, commands, and proficiency levels.
Selecting training types to improve specific move proficiencies.
Menu for saving, training, and sleeping in Ryo's bedroom.
Saving current game data to a file.
Modifying training methods.